Wend is a zone which spans part of the length of the eponymous river and both of its banks. It separates Rebirth in the west from north-eastern Holy Nation territories. It contains Drowned Ruins where in one of the partially-drowned building the legendary Armour King can be found. There are sometimes a few wandering Skeletons that can be found patrolling this area. Some mysterious objects can be seen hanging across the mountains in this area.
The Lost Library that is located in Wend is actually impossible to get to from Wend and the player character must backtrack to Rebirth to find the path that leads to it. There the player will have to get through a horde of Blood Spiders before making their way to the locked library door.
The river Wend runs through the entire Holy Nation Territory and is located east of Rebirth and south of World's End. It is elevated and classified as Arid.
There is a bridge located north of Blister Hill which spans across the river.
Inhabitants[]
There are no Major Towns or Minor Outposts in Wend. This zone does not spawn Nests or Camps.
Ancient Locations[]
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
Homeless Spawns[]
These are squads which spawn without being tied to a location, camp, or nest.
Environment[]
Wend | ||||
These are the modifiers which are linked to this zone on FCS.
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Water | Unknown | Fertility | DEAD% | |
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Environment | Resources | |||
Arid | DEAD% | Stone | 0 | |
Green | DEAD% | Iron | 100 | |
Swamp | DEAD% | Copper | 10 | |
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Before building an outpost, players should find information about specific areas through Prospecting. |
Weather[]
This zone has the 'fertile green, occasional rain' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Light rain
- Clear nothing