Weather happens in Kenshi quite often and can have certain Weather Effects. These Weather Effects can damage characters, or simply detract from their Statistics. Skeletons and animals are never affected by weather. Weather Effects can be affected by changing Seasons.
Acid Rain[]
Acid Rain is a form of weather that occurs in polluted zones. In addition to wearing clothing which protects from Acid Rain, characters can build tents in order to hide from it. Entering any building will also protect characters from Acid Rain.
It appears to be raining Acid in Vain, but that weather has no Weather Effect.
Acid Rain protection does nothing to protect from swimming in acidic water. When traveling through the Deadlands, Iron Valleys or Black Desert characters which need Acid protection will also need shoes, because the ground itself is acidic.
Characters which do not need Acid Rain protection are Hivers, Skeletons, and all types of Animals. Complete 100% protection is not required (no damage sustained at 95%) but characters will complain vocally.
Effect[]
When unprotected characters encounter Acid Rain, organic body parts will slowly experience stun Damage.
Zones[]
- Burning Forest (Only during acid forest season)
- Darkfinger
- Deadlands
- Iron Valleys
- Howler Maze
- Sonorous Dark
- The Iron Trail
- The Pits
- The Pits East
- The Unwanted Zone
- Islands of None
- Northern Coast
- Leviathan Coast
- Royal Valley
- Greyshelf
- Cheaters Run
- Forbidden Isle
- Cannibal Plains
- Dreg
- Greenbeach
- Stormgap Coast
- Fishman Isle
- The Crags
Protection[]
Headgear:
- Armoured Hood (25%)
- Ashland Hat (50%)
- Iron Hat (35%)
- Karuta Zukin (20%)
- Kusari Zukin (20%)
- Rattan Hat (20%)
- Sandogasa (40%)
- Straw Hat (40%)
- Tricorn Hat (20%)
- Crab Helmet (60%)
Body Armour:
- Dustcoat (80%)
- Longcoat (70%)
- Plate Jacket (40%)
- White Plate Jacket (40%)
- Black Plate Jacket (40%)
- Sleeveless Dustcoat (60%)
- Sleeveless Longcoat (60%)
- Crab Armour (50%)
Legwear:
- Drifters Leather Pants (10%)
- Plated Drifter's Leather Pants (10%)
Burning[]
Burning is a weather which exists in Venge. Characters who are traveling through the area will see large, moving rays from an orbital station similar to the eye. These beams will move very fast for a few seconds before disappearing. If a character is without protection and in the ray for the entire duration, they may be severely injured. Even if a beam disappears it may still be active so take care when moving through the path of one.
Effect[]
Any organic humanoid characters caught in these rays without protection will experience brutal burns on all organic parts of their bodies. This Weather Effect results in Cutting Damage which should immediately be bandaged up.
Zones[]
Protection[]
- Armoured Hood (25%)
- Dustcoat (80%)
- Sleeveless Dustcoat (60%)
- Crab Helmet (60%)
- Crab Armour (50%)
Dust Storms[]
Dust Storms happen mostly in desert regions and affect a character's accuracy when attacking. If characters do not have Dust Storm protection, they will hold an arm up to cover their eyes. This animation does not negate the effect which the Dust Storm causes.
Effect[]
When a character is entirely unprotected from Dust Storms, their Melee Attack and Martial Arts are reduced by up to 10. Some areas have weaker Dust Storms which result in less stat loss. Perception and Precision Shooting are reduced by up to 33.5%. Storms can range in strength up to 1.0. (Which results in the maximum stat penalties)
Loading Screen Tips |
Dust storms limit visibility and hearing range and are a great time for stealthy activities. |
Zones[]
Protection[]
- Armoured Hood (25%)
- Ashland Hat (50%)
- Ashlander Stormgoggles (100%)
- Basket Hat (75%)
- Fog Mask (100%)
- Mask Type III (100%)
- Ninja Mask (40%)
- Police Helmet (75%)
- Rusty Chainmail Tagelmust (70%)
- Blackened Chainmail Tagelmust (70%)
- Samurai Helmet (100%)
- Square Goggles (100%)
- Swamp Ninja Mask (100%)
- Tagelmust (70%)
- Turban (70%)
- Crab Helmet (60%)
- Dyed Turban (70%)
- Karuta Zukin (20%)
- Kusari Zukin (20%)
Gas[]
Gas is the second most rare Weather Effects. In the zones where this occurs, players see a cloud moving across the nearby area. In the Black Desert the clouds are small and black, while the Ashlands has larger white clouds. The Black Desert clouds do more damage than the Ashlands clouds. The time it takes to go from (On a Greenlander) 100 health to 0 in the Black Desert clouds is 13 minutes game time. For the Ashlands Clouds it takes 19 minutes.
Effect[]
When unprotected characters walk through Gas clouds, they experience stun Damage to their Chest. (Sometimes stomach)
Zones[]
Protection[]
- Fog Mask (100%)
- Mask Type III (100%)
- Swamp Ninja Mask (100%)
- Swamp Ninja Rags (20%) it's the only gas protection for Hive Soldier Drones
Tips[]
- When inside buildings you are immune to all weather effects.
- When on the top floor of buildings you are immune to Gas and Burning damage.
- Your damage resistance from Toughness has no impact on the damage taken from weather effects.