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Wandering Assassins are Shinobi Thieves who wander the world of Kenshi. They will heal player characters and help in a battle if the player is allied with the Shinobi Thieves.

Though their primary job is "Wandering Trader", players cannot trade with them. In daylight hours, they will stop to trade with local merchants.

Wandering Assassins always spawn in a squad alone. They have a chance of spawning in the following zones: Border Zone, Heng, Skimsands, Spider Plains, The Great Desert, The Hook, The Swamp.

They wear [Shoddy] armour (10% chance of [Standard]) and have weapons manufactured by Catun Scrapmaster.

Statistics[]

  • Greenlander
  • Scorchlander
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 35 – 65
Toughness 35 – 65
Dexterity 35 – 65
Perception -14 – 16
Weapon Skills Level
Katanas 35 – 65
Sabres 35 – 65
Hackers 35 – 65
Heavy Weapons 35 – 65
Blunt 35 – 65
Polearms 35 – 65
Combat Skills Level
Melee Attack 35 – 65
Melee Defence 35 – 65
Dodge -10 – 20
Martial Arts -10 – 20
Ranged Skills Level
Turrets 35 – 65
Crossbows -14 – 16
Precision Shooting 35 – 65
Thievery Skills Level
Stealth -14 – 16
Lockpicking -14 – 16
Thievery -14 – 16
Assassination 25
Athletic Skills Level
Athletics 35 – 65
Swimming 35 – 65
Science Skills Level
Field Medic 35 – 65
Engineer -14 – 16
Robotics -14 – 16
Science 1.2
Trade Skills Level
Weapon Smith -14 – 16
Armour Smith -14 – 16
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 15
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 31.5 – 58.5
Toughness 35 – 65
Dexterity 38.5 – 71.5
Perception -14 – 16
Weapon Skills Level
Katanas 35 – 65
Sabres 35 – 65
Hackers 35 – 65
Heavy Weapons 35 – 65
Blunt 35 – 65
Polearms 35 – 65
Combat Skills Level
Melee Attack 35 – 65
Melee Defence 35 – 65
Dodge -12 – 24
Martial Arts -10 – 20
Ranged Skills Level
Turrets 35 – 65
Crossbows -14 – 16
Precision Shooting 35 – 65
Thievery Skills Level
Stealth -16.8 – 19.2
Lockpicking -14 – 16
Thievery -14 – 16
Assassination 25
Athletic Skills Level
Athletics 42 – 78
Swimming 35 – 65
Science Skills Level
Field Medic 35 – 65
Engineer -14 – 16
Robotics -14 – 16
Science 1
Trade Skills Level
Weapon Smith -16.8 – 19.2
Armour Smith -16.8 – 19.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 15
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 28 – 52
Toughness 42 – 78
Dexterity 42 – 78
Perception -16.8 – 19.2
Weapon Skills Level
Katanas 35 – 65
Sabres 35 – 65
Hackers 35 – 65
Heavy Weapons 35 – 65
Blunt 35 – 65
Polearms 35 – 65
Combat Skills Level
Melee Attack 35 – 65
Melee Defence 35 – 65
Dodge -10 – 20
Martial Arts -10 – 20
Ranged Skills Level
Turrets 35 – 65
Crossbows -14 – 16
Precision Shooting 35 – 65
Thievery Skills Level
Stealth -16.8 – 19.2
Lockpicking -16.8 – 19.2
Thievery -16.8 – 19.2
Assassination 25
Athletic Skills Level
Athletics 42 – 78
Swimming 35 – 65
Science Skills Level
Field Medic 42 – 78
Engineer -14 – 16
Robotics -14 – 16
Science 1.2
Trade Skills Level
Weapon Smith -14 – 16
Armour Smith -14 – 16
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 15
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 35 – 65
Toughness 42 – 78
Dexterity 35 – 65
Perception -11.2 – 12.8
Weapon Skills Level
Katanas 35 – 65
Sabres 35 – 65
Hackers 35 – 65
Heavy Weapons 35 – 65
Blunt 35 – 65
Polearms 35 – 65
Combat Skills Level
Melee Attack 42 – 78
Melee Defence 35 – 65
Dodge -10 – 20
Martial Arts -10 – 20
Ranged Skills Level
Turrets 35 – 65
Crossbows -14 – 16
Precision Shooting 35 – 65
Thievery Skills Level
Stealth -14 – 16
Lockpicking -14 – 16
Thievery -14 – 16
Assassination 25
Athletic Skills Level
Athletics 35 – 65
Swimming 35 – 65
Science Skills Level
Field Medic 28 – 52
Engineer -11.2 – 12.8
Robotics -11.2 – 12.8
Science 0.8
Trade Skills Level
Weapon Smith -11.2 – 12.8
Armour Smith -11.2 – 12.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 15
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 28 – 52
Toughness 42 – 78
Dexterity 42 – 78
Perception -14 – 16
Weapon Skills Level
Katanas 35 – 65
Sabres 35 – 65
Hackers 35 – 65
Heavy Weapons 35 – 65
Blunt 35 – 65
Polearms 35 – 65
Combat Skills Level
Melee Attack 35 – 65
Melee Defence 35 – 65
Dodge -10 – 20
Martial Arts -10 – 20
Ranged Skills Level
Turrets 42 – 78
Crossbows -14 – 16
Precision Shooting 35 – 65
Thievery Skills Level
Stealth -16.8 – 19.2
Lockpicking -14 – 16
Thievery -16.8 – 19.2
Assassination 25
Athletic Skills Level
Athletics 42 – 78
Swimming 35 – 65
Science Skills Level
Field Medic 35 – 65
Engineer -16.8 – 19.2
Robotics -14 – 16
Science 0.8
Trade Skills Level
Weapon Smith -14 – 16
Armour Smith -14 – 16
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 15
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
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