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Town Overrides are new locations which spawn to replace other locations. Town Overrides are a result of a World State change.

Many places are able to become DEAD when all or enough inhabitants have been killed. This is different than when a location falls into ruins due to a Town Override.

If more than one override becomes available at the same time, the one with the most world states on it will take priority. And if there is a tie, the highest one in the override list will be selected.

Any buildings purchased by the player will not be destroyed/lost due to Town Overrides.

The Empire[]

These locations are controlled by the Empire, specifically the United Cities, Slave Traders, and Traders Guild. They are primarily tied to Nobles.

Emperor Tengu's Influence[]

These United Cities locations affected by whether Emperor Tengu is alive, dead, or imprisoned. They are also affected by the states of Nobles.

Northeastern Slavers[]

These locations in the northeast are controlled by the Slave Traders and each contain a specific Noble. They are not affected by the state of any character other than their resident Noble.

These locations falls to ruins if the override happens, locked behind the gates.

The Southwest[]

Locations in the Southwest are all interconnected, except for Catun. The Major locations in The Hook are affected by the state of multiple Nobles. None of these locations are affected by Emperor Tengu's state.

Holy Nation Territory[]

StackOverride

Stack taken over by Shek

These locations belong to The Holy Nation initially. Depending on what World States have been reached, they may become ruins or be overtaken by a faction which opposes The Holy Nation.

Shek Kingdom[]

These locations belong to the Shek Kingdom initially. After Esata the Stone Golem is killed, control of the Shek Kingdom is taken by Mukai The Mountain.

The Southeast[]

These locations in the southeast are primarily affected by the state of their faction's leader. In this area there are four opposing factions: Crab Raiders, Reavers, Skeleton Bandits, and Skin Bandits. After the leader of one faction is taken out, their bases can become overtaken by a different faction. Usually this different faction is the Southern Hive.

The Swamps[]

These locations are primarily tied to the states of the gang leaders in The Swamp.

Other Locations[]

These locations are controlled by minor factions and are affected by specific World States.

Fogman Invasions[]

A Deadhive Overrun will spawn to replace these Hiver locations if the initial owning faction's queen is killed or kidnapped.

If the Phoenix is killed, a Holy Military Base may also become a Deadhive Overrun.

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