The Shrieking Forest is a zone of dense vegetation located to the North of the Fog Islands and Obedience, West of the Floodlands, and south of the Purple Sands. It is home to the Shrieking Bandits hence the name.

Inhabitants[edit | edit source]

There are no Major Towns, Minor Outposts, or Ancient Locations in The Shrieking Forest. This zone does not spawn Nests or Camps.

Homeless Spawns[edit | edit source]

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

Environment[edit | edit source]

The Shrieking Forest
These are the modifiers which are linked to this zone on FCS.
Water 160% Fertility 100%

Environment Resources
Arid 50% Stone 100
Green 100% Iron 100
Swamp 0% Copper 20

Before building an outpost, players should find information about specific areas through Prospecting.

The natives here are quite territorial and their endless horde will never allow you take their fertile land that pretty much allows most types of crops at 100% fertility. Prospecting reveals little mineral resources but there are spots that allows for stone production at 100% quality. The place is really beautiful and bountiful but all that screaming day and night really turns any sane man off.

Weather[edit | edit source]

This zone has 2 seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Wet forest -main
  • Drifting-foliage

Gallery[edit | edit source]

Tips[edit | edit source]

Community content is available under CC-BY-SA unless otherwise noted.