The Hook is part of the south coast. It is controlled mainly by the United Cities and the slavers.

Inhabitants[edit | edit source]

This zone does not spawn Nests.

Major Towns[edit | edit source]

Minor Outposts[edit | edit source]

These locations are typically small towns, villages, or faction bases.

Ancient Locations[edit | edit source]

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.

Aesthetic Ruins[edit | edit source]

These locations show up on the map, although the player cannot interact with anything at this location.

Camps[edit | edit source]

These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.

Homeless Spawns[edit | edit source]

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.

Environment[edit | edit source]

The Hook
These are the modifiers which are linked to this zone on FCS.
Water 70% Fertility 100%

Environment Resources
Arid 100% Stone 100
Green 10% Iron 100
Swamp 20% Copper 80

Before building an outpost, players should find information about specific areas through Prospecting.

Weather[edit | edit source]

This zone has the 'south coast' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

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Gallery[edit | edit source]

Tips[edit | edit source]

  • Avoid getting enslaved.
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