The Grid is an area northeast of the great crater and southwest of the swamp. It contains a Workshop Complex with two workshops, so it's a great place to find high grade weapons, engineering research and ancient research books.
Lore[]
According to the pre-alpha description within the CPU of Cat-Lon, "Science and archaeology flourished in the empire until an explosion in the Grid caused a famine". This may explain the presence of a huge crater on the zones southwestern extremes though it is unclear what exactly these large rock formations originally were.
Inhabitants[]
There are no Major Towns or Minor Outposts in The Grid. This zone does not spawn Camps or have any Homeless Spawns.
Ancient Locations[]
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
- Workshop Complex (Note, the Workshop Complex on the map is empty. However there is one to the west and one to the east of it with loot)
Environment[]
The Grid | ||||
These are the modifiers which are linked to this zone on FCS.
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Water | 0% | Fertility | 0% | |
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Environment | Resources | |||
Arid | 0% | Stone | 0.7 | |
Green | 0% | Iron | 1 | |
Swamp | 0% | Copper | 1 | |
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Before building an outpost, players should find information about specific areas through Prospecting. |
Weather[]
This zone has the 'Swamp' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Swamp rain no wind
Gallery[]
Tips[]
- Beak Things and Raptors can be found fighting it out closer to the Crater. This could be used to sneak or run around them.
- The layout of the Grid sometimes makes it difficult for the camera to follow player characters. Zooming in can reduce this effect.