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The Grid is an area northeast of the great crater and southwest of the swamp. It contains a Workshop Complex with two workshops, so it's a great place to find high grade weapons, engineering research and ancient research books.

Lore[]

According to the pre-alpha description within the CPU of Cat-Lon, "Science and archaeology flourished in the empire until an explosion in the Grid caused a famine". This may explain the presence of a huge crater on the zones southwestern extremes though it is unclear what exactly these large rock formations originally were.

Inhabitants[]

There are no Major Towns or Minor Outposts in The Grid. This zone does not spawn Camps or have any Homeless Spawns.

Ancient Locations[]

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.

  • Workshop Complex (Note, the Workshop Complex on the map is empty. However there is one to the west and one to the east of it with loot)

Environment[]

The Grid
These are the modifiers which are linked to this zone on FCS.
Water 0% Fertility 0%

Environment Resources
Arid 0% Stone 0.7
Green 0% Iron 1
Swamp 0% Copper 1

Before building an outpost, players should find information about specific areas through Prospecting.

Weather[]

This zone has the 'Swamp' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Swamp rain no wind

Gallery[]

Tips[]

  • Beak Things and Raptors can be found fighting it out closer to the Crater. This could be used to sneak or run around them.
  • The layout of the Grid sometimes makes it difficult for the camera to follow player characters. Zooming in can reduce this effect.
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