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The Grid is an area northeast of the great crater and southwest of the swamp. It contains a Workshop Complex with multiple workshops, so it's a great place to find high grade weapons, engineering research and ancient research books.

Inhabitants[]

There are no Major Towns or Minor Outposts in The Grid. This zone does not spawn Camps or have any Homeless Spawns.

Ancient Locations[]

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.

Environment[]

The Grid
These are the modifiers which are linked to this zone on FCS.
Water 0% Fertility 0%

Environment Resources
Arid 0% Stone 0.7
Green 0% Iron 1
Swamp 0% Copper 1

Before building an outpost, players should find information about specific areas through Prospecting.

Weather[]

This zone has the 'Swamp' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Swamp rain no wind

Gallery[]

Tips[]

  • Beak Things and Raptors can be found fighting it out closer to the Crater. This could be used to sneak or run around them.
  • The layout of the Grid sometimes makes it difficult for the camera to follow player characters. Zooming in can reduce this effect.