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The Great Desert is a vast, arid landscape in the northeastern corner of the continent. Although the sea of dunes is a rather poor choice for most farming and settlement construction, the region is plentiful with metal and stone deposits. The wildlife is primarily composed of large and small herds of Garrus and packs of Skimmers, both of which can prove a difficult hunt for small squads and newer characters. These are hardly the only dangers, however, as Rebel Farmers, Manhunters, Slave Hunters and Slave Traders call this desert home.

The desert also acts as the seat of The United Cities, with their capital Heft. Patrols of armored samurai are fairly common, and can be a welcome sight to overwhelmed characters traveling the desert. The main towns belonging to the United Cities are also home to the Shinobi Thieves, an asset to any aspiring thief. There are a few camps belonging to the Slavers, which act as work camps and markets of their trade.

East of Sho-Battai is the location of the popular "Rock Bottom" game start.


Major Towns[]

Minor Outposts[]

These locations are typically small towns, villages, or faction bases.

Ancient Locations[]

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.


These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.


Nests are temporary locations which can spawn randomly and typically belong to Animals.

These nests can potentially spawn in this zone if certain World States have been reached.

  • Cannibal Infestation

Homeless Spawns[]

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.


The Great Desert
These are the modifiers which are linked to this zone on FCS.
Water 20% Fertility 75%

Environment Resources
Arid 0% Stone 110%
Green 0% Iron 100%
Swamp 0% Copper 70%

Before building an outpost, players should find information about specific areas through Prospecting.


This zone has the 'great desert' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

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