The Great Desert is a vast, arid, and mostly empty landscape located in the northeastern corner of the continent.
This sector belongs to the United Cities who have their capital Heft alongside the towns of Stoat, Sho-Battai and Bark dispersed throughout the entire region.
Some main towns belonging to the United Cities are also home to the Shinobi Thieves, an asset to any aspiring thief. There are a few camps belonging to the Slavers, which act as work camps and markets of their trade.
The patrols of this region are generally composed of groups of Skimmers, Rebel Farmers, Starving Vagrants, Manhunters and Sand Ninjas.
Although the sea of dunes is a rather poor choice for most farming and settlement construction, the region is plentiful with metal and stone deposits.
Southeast of Sho-Battai is the location of the popular "Rock Bottom" game start.
Inhabitants[]
Major Towns[]
Minor Outposts[]
These locations are typically small towns, villages, or faction bases.
Ancient Locations[]
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
Camps[]
These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.
- Raider Camp {100}
- Vagrant Camp {25}
Nests[]
Nests are temporary locations which can spawn randomly and typically belong to Animals. This zone has a maximum number of 15 nests. The numbers in closed brackets are the weight of nests.
- Skimmer Nest {100}
- Small Skimmer Nest {10}
These nests can potentially spawn in this zone if certain World States have been reached.
- Cannibal Infestation {100} (Tengu dead)
Homeless Spawns[]
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood. (1.25x multiplier)
- Skimmers
- Rebel Farmers
- Empire Rebel Farmers (1 ~ 6 Outlaw Swordsmen, 3 ~ 10 Outlaw Farmers, 0 ~ 2 Bonedogs aged 70) {50} (Simion and Tengu alive)
- Empire Rebel Farmers Small (1 Outlaw Swordsman, 3 ~ 6 Outlaw Farmers) {6} (Tengu alive)
- Starving Vagrants
- Vagrant Bandits (1 ~ 13 Starving Vagrants) {40} (Longen alive)
- Manhunters
- Sand Ninjas
- Sand Ninja Cell (3 ~ 5 Sand Ninjas) {9}
- Sand Ninja Jounin (1 Sand Ninja Jounin) {1}
- Garru
- Traders Guild
- Caravan (1 Caravan Trader Boss, 7 ~ 11 Caravan Guards, 1 ~ 3 Pack Beasts aged 100) {5} (Longen alive)
- Slave Hunters
- United Heroes League
- UC Racists Patrol (1 Hero Boss, 5 ~ 7 City Heroes) {5}
- Bounty Hunters
- Bounty Hunters Wandering Between Towns (1 ~ 6 Bounty Hunters, 0 ~ 1 Bonedog aged 80) {3}
- Bounty Hunters (1 ~ 6 Bounty Hunters, 0 ~ 1 Bonedog aged 80) {2}
- United Cities
- Empire Army (1 Samurai Sergeant, 1 ~ 3 Samurai Scouts, 5 ~ 8 Samurais, 1 ~ 4 Samurai Conscripts) {2} (Tengu is alive)
- Empire Army (1 Samurai Sergeant, 1 ~ 3 Samurai Scouts, 5 ~ 8 Samurais, 1 ~ 4 Samurai Conscripts) {2} (Sanda is alive)
- Noble Hunter (1 Noble Hunter, 1 Noble Captain, 6 Empire Noble Guard Hooded, 0 ~ 3 Slaves) {1} (Tengu is alive)
- Mercenary Guild
- Mercenary Wanderers (1 Mercenary Captain, 1 ~ 3 Mercenary Heavies, 3 ~ 5 Mercenaries) {3}
- Tech Hunters
- Drifter Squad (3 ~ 7 Drifters) {2}
- Drifter Solo Skeleton (1 Skeleton Drifter) {1}
- Nomad Animal Trader
- Merchant Nomads (1 Nomad Animal Trader, 8~10 Nomads, 1 ~ 4 Pack Beast, 1 Bonedog, 1 ~ 3 Pack Bulls, 0 ~ 1 Wild Bull, 0 ~ 5 Goats) {2}
- Empire Peasants
- UC Escaped Slave (1 ~ 2 Escaped Slaves) {2}
- Slave Traders
- Slave Trader Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) (Longen alive) {1}
- Slave Trader Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) (Kana and Haga alive) {1}
- Shinobi Thieves
- Wandering Assassin (1 Wandering Assassin) {1}
- No Faction
- Lost Drone (1 Lost Drone) {1}
- Drifter
- Traveller {1}
- Western Hive
- Hiver Trader Caravan (1 Hive Caravan Boss, 8 ~ 10 Caravan Guards) (survival) {1}
These squads can potentially spawn in this zone if certain World States have been reached.
- Rebel Swordsmen
- Empire Rebel Farmers Heavy (1 Rebel Captain, 1 ~ 5 Rebel Swordsmen, 7 ~ 16 Rebel Fighters) {70} (Tengu dead)
- Yabuta Outlaws
- Yabuta Outlaw Roaming (5 ~ 9 Yabuta Outlaws) {50} (Yabuta alive)
- Cannibals
- Western Hive
- Hive Diaspora Bandits (1 Hive Bandit Leader, 4 ~ 8 Hive Bandits) {5} (West Queen dead)
- Hive Diaspora Lost (1 ~ 5 Lost Hivers) {4} (West Queen dead)
- Hive Diaspora Lost Prince (1 ~ 3 Lost Prince) {1} (West Queen dead)
- Anti-Slavers
- Anti Slaver Patrol (1 ~ 4 Anti-Slaver Jonin) {5} (Tinfist alive, Longen dead)
- Anti Slaver Patrol (1 ~ 4 Anti-Slaver Jonin) {3} (Tinfist alive, Kana dead)
- Samurai Rogue
- Empire Guard Bandits Diaspora (Malnourished N) (4 ~ 13 Samurai Rogues) {2} (Tengu alive, Ren and Haga dead) (Malnourished)
- Empire Guard Bandits Diaspora (4 ~ 13 Samurai Rogues) {1} (Tengu, Sanda, Nagata, Inaba, Yoshinaga dead)
- Slave Traders
- Slave Trader Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) {2} (Longen alive, Tinfist dead)
Environment[]
| The Great Desert | ||||
| These are the modifiers which are linked to this zone on FCS.
| ||||
| Water | 20% | Fertility | 75% | |
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| Environment | Resources | |||
| Arid | 0% | Stone | 110% | |
| Green | 0% | Iron | 100% | |
| Swamp | 0% | Copper | 70% | |
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| Before building an outpost, players should find information about specific areas through Prospecting. | ||||
Weather[]
This zone has the 'great desert' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- ?
Gallery[]
Tips:[]
- It is recommended that if you enter the desert despite the dust cloud, you pay attention to the ground skimmers.

