| “ | Oh man, I forgot that thing is still here.
You can see it in the distance there It's still chugging away even now. |
” |
–Skeleton Player Characters | ||
The Eye is a region surrounding a central structure. When the player gets close enough to the structure, an ally will begin to talk about it. The central structure appears to be a fallen satellite in the shape of a ring whose visibility is heavily obstructed by the sandstorm/duststorm around the structure.
A Skeleton party member may imply that a second, functioning Eye satellite is responsible for the laser beams that plague the region of Venge during daylight, referring to "the other one" when traversing the said area.
The region itself is a wilderness with neither towns nor outposts, sparsely populated by Skimmers and Bonedogs, alongside various groups of bandits.
Inhabitants[]
There are no Major Towns, Minor Outposts, or Ancient Locations in The Eye. This zone does not spawn Camps.
Nests[]
Nests are temporary locations which can spawn randomly and typically belong to Animals. This zone has a maximum number nest of 3.
- Wolf Den {100}
Homeless Spawns[]
These are squads which spawn without being tied to a location, camp, or nest. (1x multiplier) This list is in order of likelihood.
- Wolves
- Skimmer
- Skimmer Hunter Solo 24hr (1 Skimmer aged 100) {100}
- Bloodraiders
- Blood Bandits (3 ~ 11 Bloodraiders) {50}
- Grass Pirates
- Straw Pirate Patrol (1 Straw Lieutenant, 5 ~ 12 Grass Pirates) {50}
- Manhunters
- Manhunter Patrol (5 ~ 14 Manhunters) {20}
- Sand Ninjas
- Sand Ninja Cell (3 ~ 5 Sand Ninjas) {10}
- Sand Ninja Jounin (1 Sand Ninja Jounin) {5}
- Tech Hunters
- Drifter Solo (1 Drifter) {3}
- Drifter Solo Skeleton (1 Skeleton Drifter) {3}
- Slaves
- Empire Slave Escapees (1 ~ 5 Empire Escaped Slaves) {5}
- Thrall Masters
- Venge Thralls {1} (2 ~ 22 Weak Thralls) (if at least Ponk or Screamer is alive)
These squads can potentially spawn in this zone if certain World States have been reached.
- Reavers
- Reaver Patrol (1 Reaver Ironclad, 4 ~ 7 Reaver Blooded, 1 ~ 6 Reaver Slaves) {30} (Valamon alive, Tsugi dead)
- United Cities
- Empire Guard Bandits (Diaspora) (4 ~ 13 Samurai Rogues) {10} (Inaba, Yoshinaga, Nagata, Sanda, Tengu all dead)
- Empire Guard Bandits (Diaspora) (Malnourished S) (4 ~ 13 Samurai Rogues) {10} (Tengu alive, Ren and Ruben dead)
- Western Hive if The Queen is dead:
- Hive Bandit {20}
- Lost Hiver {5}
- Lost Prince {1}
Environment[]
| The Eye | ||||
| These are the modifiers which are linked to this zone on FCS.
| ||||
| Water | 20% | Fertility | 75% | |
|
| ||||
| Environment | Resources | |||
| Arid | 100% | Stone | 110% | |
| Green | 0% | Iron | 100% | |
| Swamp | 0% | Copper | 70% | |
|
| ||||
| Before building an outpost, players should find information about specific areas through Prospecting. | ||||
Weather[]
This zone has the 'grey desert' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- ?
Gallery[]
Trivia[]
- Despite the "Eye" chugging out a large amount of dust/sand, it does not count as a Duststorm weather effect.
