The Crags is the home of the Skeleton Bandits.
These locations are typically small towns, villages, or faction bases.
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.
These squads can potentially spawn in this zone if certain World States have been reached.
- Skin Bandits - If Savant is alive and Elder is dead.
- Southern Hive - If Queen of the South is alive and Elder is dead.
|These are the modifiers which are linked to this zone on FCS.
|Before building an outpost, players should find information about specific areas through Prospecting.|
This zone has the 'the pits' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Desert-dust-swirls WEATHER
- Sand stream
- Sand stream ambient
- Desert Calm
- Light rain
- Heavy Rain
- Heavy Rain deadlands