Tech Hunters are a tiny organization[1] composed of adventurers dedicated to scouring the ancient ruins of the world in search of ancient technologies and artifacts.
They are often times found wandering in the wild or serving as mercenaries and shopkeepers selling equipment for adventuring.
They control a handful of small towns like World's End, Black Scratch, Flats Lagoon and Mourn, alongside waystations that are spread out across the world. They cooperate and set up shops in many factions, such as United Cities[2], Shek Kingdom[3], Mongrel[4], Anti-Slavers[5].
They generally work for the Machinists, supplying them with the materials they need for their research. They also use their knowledge of the world and its inhabitants to help newer adventurers, providing tips and guides in the Tech Hunter's Notes series of books.
Their bounty system is tied with United Cities.
Characters[]
Unique Characters:[]
Generic Characters:[]
- Boot Trader
- Mercenary
- Ronin Armour Trader
- Ronin Construction Trader
- Ronin Crossbow Trader
- Ronin Hat Trader
- Ronin Weapon Trader
- Shop Guard
- UC Armour Trader
- Undertaker
Randomly Named[]
These characters spawn in Kenshi with randomized names. Players can learn more information about these characters by looking them up in FCS.
- Bookshop Trader
- Drifter
- Lagoon Patron
- Skeleton Drifter
- Sword for hire tech hunter
- Sword for hire 2
- Sword for hire 10 tech hunter
- Tech Hunter Gate Guard
- Tech Hunter Ruins
- Tech Hunter shopkeeper
- World's End bar patron
- World's End bar patron shek
- World's End bar patron arrogant
Vendors[]
- Tech Hunter Shop
- Travel Gear
- Travel and Repairs Shop
- Adventurer Mechanical Shop
- Adventurer Bar (Flats Lagoon version)
- Ronin Armor Shop
- Ronin Weapon Shop
- Empire Ranger Shop
- Adventurer Ranger Shop
Armour Quality[]
Armours located in shops of this faction can have these qualities (relative chance):
- (0) Prototype
- (10) Shoddy (~12.2%)
- (50) Standard (~60.9%)
- (20) High (~24.3%)
- (2) Specialist (~2.4%)
- (0) Masterwork
Races[]
Generic characters from this faction have a chance to spawn as this race (relative chance):
- Shek (100)
- Greenlander (100)
- Scorchlander (100)
- Hive Soldier Drone (20)
- Hive Prince (10)
- Skeleton (5)
Squads[]
- Drifter Solo (1 Drifter) spawns in Border Zone, Northern Coast, Cannibal Plains, Stormgap Coast, The Eye, Shem
- Drifter Squad (3 ~ 7 Drifters) spawns in Heng, The Great Desert, Stormgap Coast
- Drifter Solo Skeleton (1 Skeleton Drifter) spawns in Heng, The Great Desert, The Eye, Iron Valleys, Cannibal Plains
- Tech Hunter Ruins (1 ~ 5 Tech Hunter Ruins) spawns in Shun, Leviathan Coast, Forbidden Isle
Relations[]
Faction Relations[]
The factions this faction has special relations towards. For all others, it will use this faction's default (0).
- Machinists (100)
- Mongrel (100)
- Cannibal Hunters (100)
- Anti-Slavers (15)
Player Relations[]
The reasons for this faction to have a non-zero relation towards you.
- Being caught stealing.
- Roaming groups in Shun, Leviathan Coast, Forbidden Isle might attack on sight after accusing player characters of 'playing tech hunter.'
Locations[]
| Zones |
|---|
| Tech Hunter
Drfiter Solo can spawn in Border Zone, Northern Coast, Cannibal Plains Drifter Squad can spawn in The Great Desert Drifter Solo Skeleton can spawn in The Great Desert Patrols can spawn in Cannibal Plains, Forbidden Isle, Heng, Iron Valleys, Leviathan Coast, Northern Coast, Shun, Stormgap Coast, The Eye, and The Great Desert. |
| Towns |
|---|
| These towns, outposts, and other locations are controlled by this faction. |
| Town Overrides |
|---|
| Depending on World States, this location can be controlled by this faction if Emperor Tengu, Lord Inaba and Yabuta of the Sands are dead. |
Trivia[]
- Once dismissed, all player characters become Tech Hunters. This is due to the fact that the Tech Hunters faction uses the ID of the old Drifters faction from the old world. Therefore, technically, dismissed characters were supposed to become Drifters, but the system was never updated to use their new ID.
- Trepp is supposedly one of the Tech Hunters captains and can be heard by other comrades that she is a woman that "breaks your balls", which probably refers to her recklessness. Her quotes can be most often found in the Tech Hunter's Note Series.
- From the Tech Hunter's Notes Series we know the names of some of the more prominent Tech Hunters: Fish, Trepp and Zed. However, they do not spawn in game.
- Amusingly, if counting the towns alone, Tech Hunters could outnumber both Shek Kingdom and The Holy Nation in numbers. However, given their patrol spawns (and the fact that they aren't a major faction), it could be safely assumed that their towns are relatively sparsely populated and spread out across the continent rather than being a giant.
- As the Tech Hunter's use the United Cities legal system, this means that any crimes reported against Tech Hunters will give you a bounty with the United Cities, even if done in towns which are enemies of the United Cities like the Anti-Slaver owned Spring.
- ↑ Tech Hunters have less than 1% as much as other squads in individuals in many of the zones where they overlap with civilization, The Great Desert and Heng for example.
- ↑ All UC towns are set to have an Empire Ranger Shop
- ↑ Tech Hunter shops are set to spawn inside Shek Kingdom towns
- ↑ Mongrel has a large Tech Hunter presence in shops, they also have a mutual (+100) relations with each other, which indicates some level of cooperation.
- ↑ Spring has Tech Hunter shops, so does The Free City. Tech Hunters have a favorable (+15) opinion of A-S, where as A-S have a very favorable (+70) opinion of Tech Hunters, which is indicative of some level of cooperation.