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Pummeling bandits is actually kind of therapeutic

–Random Tech Hunter Gate Guard

Tech Hunter Gate Guards are randomly-named members of the Tech Hunters faction. They can be found guarding Tech Hunter-controlled towns such as Black Scratch, Flats Lagoon, and World's End as well as working as mercenaries for the Free Traders, Empire Peasants, and Anti-Slavers, guarding Drifter's Last, Clownsteady and Free Settlement when certain town overrides are achieved.

They have a 4% chance of having a bounty ranging from 1 to 4000 cats. They wear [High] armour (8% chance of [Specialist]) and have weapons manufactured by Catun Scrapmaster.

Statistics[]

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 40 – 80
Toughness 40 – 80
Dexterity 40 – 80
Perception 20 – 60
Weapon Skills Level
Katanas 40 – 80
Sabres 40 – 80
Hackers 40 – 80
Heavy Weapons 40 – 80
Blunt 40 – 80
Polearms 40 – 80
Combat Skills Level
Melee Attack 40 – 80
Melee Defence 40 – 80
Dodge -14 – 26
Martial Arts -14 – 26
Ranged Skills Level
Turrets 20 – 60
Crossbows 20 – 60
Precision Shooting 20 – 60
Thievery Skills Level
Stealth -19 – 21
Lockpicking -19 – 21
Thievery -19 – 21
Assassination 30
Athletic Skills Level
Athletics 40 – 80
Swimming 40 – 80
Science Skills Level
Field Medic 40 – 80
Engineer -19 – 21
Robotics -19 – 21
Science 1.2
Trade Skills Level
Weapon Smith -19 – 21
Armour Smith -19 – 21
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 36 – 72
Toughness 40 – 80
Dexterity 44 – 88
Perception 20 – 60
Weapon Skills Level
Katanas 40 – 80
Sabres 40 – 80
Hackers 40 – 80
Heavy Weapons 40 – 80
Blunt 40 – 80
Polearms 40 – 80
Combat Skills Level
Melee Attack 40 – 80
Melee Defence 40 – 80
Dodge -16.8 – 31.2
Martial Arts -14 – 26
Ranged Skills Level
Turrets 20 – 60
Crossbows 20 – 60
Precision Shooting 20 – 60
Thievery Skills Level
Stealth -22.8 – 25.2
Lockpicking -19 – 21
Thievery -19 – 21
Assassination 30
Athletic Skills Level
Athletics 48 – 96
Swimming 40 – 80
Science Skills Level
Field Medic 40 – 80
Engineer -19 – 21
Robotics -19 – 21
Science 1
Trade Skills Level
Weapon Smith -22.8 – 25.2
Armour Smith -22.8 – 25.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 44 – 88
Toughness 48 – 96
Dexterity 32 – 64
Perception 20 – 60
Weapon Skills Level
Katanas 40 – 80
Sabres 40 – 80
Hackers 40 – 80
Heavy Weapons 40 – 80
Blunt 40 – 80
Polearms 40 – 80
Combat Skills Level
Melee Attack 48 – 96
Melee Defence 40 – 80
Dodge -11.2 – 20.8
Martial Arts -14 – 26
Ranged Skills Level
Turrets 20 – 60
Crossbows 20 – 60
Precision Shooting 20 – 60
Thievery Skills Level
Stealth -15.2 – 16.8
Lockpicking -19 – 21
Thievery -15.2 – 16.8
Assassination 30
Athletic Skills Level
Athletics 32 – 64
Swimming 40 – 80
Science Skills Level
Field Medic 40 – 80
Engineer -19 – 21
Robotics -15.2 – 16.8
Science 0.8
Trade Skills Level
Weapon Smith -19 – 21
Armour Smith -19 – 21
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 32 – 64
Toughness 48 – 96
Dexterity 48 – 96
Perception 24 – 72
Weapon Skills Level
Katanas 40 – 80
Sabres 40 – 80
Hackers 40 – 80
Heavy Weapons 40 – 80
Blunt 40 – 80
Polearms 40 – 80
Combat Skills Level
Melee Attack 40 – 80
Melee Defence 40 – 80
Dodge -14 – 26
Martial Arts -14 – 26
Ranged Skills Level
Turrets 20 – 60
Crossbows 20 – 60
Precision Shooting 20 – 60
Thievery Skills Level
Stealth -22.8 – 25.2
Lockpicking -22.8 – 25.2
Thievery -22.8 – 25.2
Assassination 30
Athletic Skills Level
Athletics 48 – 96
Swimming 40 – 80
Science Skills Level
Field Medic 48 – 96
Engineer -19 – 21
Robotics -19 – 21
Science 1.2
Trade Skills Level
Weapon Smith -19 – 21
Armour Smith -19 – 21
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 40 – 80
Toughness 48 – 96
Dexterity 40 – 80
Perception 16 – 48
Weapon Skills Level
Katanas 40 – 80
Sabres 40 – 80
Hackers 40 – 80
Heavy Weapons 40 – 80
Blunt 40 – 80
Polearms 40 – 80
Combat Skills Level
Melee Attack 48 – 96
Melee Defence 40 – 80
Dodge -14 – 26
Martial Arts -14 – 26
Ranged Skills Level
Turrets 20 – 60
Crossbows 20 – 60
Precision Shooting 20 – 60
Thievery Skills Level
Stealth -19 – 21
Lockpicking -19 – 21
Thievery -19 – 21
Assassination 30
Athletic Skills Level
Athletics 40 – 80
Swimming 40 – 80
Science Skills Level
Field Medic 32 – 64
Engineer -15.2 – 16.8
Robotics -15.2 – 16.8
Science 0.8
Trade Skills Level
Weapon Smith -15.2 – 16.8
Armour Smith -15.2 – 16.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 32 – 64
Toughness 48 – 96
Dexterity 48 – 96
Perception 20 – 60
Weapon Skills Level
Katanas 40 – 80
Sabres 40 – 80
Hackers 40 – 80
Heavy Weapons 40 – 80
Blunt 40 – 80
Polearms 40 – 80
Combat Skills Level
Melee Attack 40 – 80
Melee Defence 40 – 80
Dodge -14 – 26
Martial Arts -14 – 26
Ranged Skills Level
Turrets 24 – 72
Crossbows 20 – 60
Precision Shooting 20 – 60
Thievery Skills Level
Stealth -22.8 – 25.2
Lockpicking -19 – 21
Thievery -22.8 – 25.2
Assassination 30
Athletic Skills Level
Athletics 48 – 96
Swimming 40 – 80
Science Skills Level
Field Medic 40 – 80
Engineer -22.8 – 25.2
Robotics -19 – 21
Science 0.8
Trade Skills Level
Weapon Smith -19 – 21
Armour Smith -19 – 21
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 40 – 80
Toughness 40 – 80
Dexterity 40 – 80
Perception 20 – 60
Weapon Skills Level
Katanas 40 – 80
Sabres 40 – 80
Hackers 40 – 80
Heavy Weapons 48 – 96
Blunt 40 – 80
Polearms 40 – 80
Combat Skills Level
Melee Attack 40 – 80
Melee Defence 40 – 80
Dodge -11.2 – 20.8
Martial Arts -14 – 26
Ranged Skills Level
Turrets 24 – 72
Crossbows 20 – 60
Precision Shooting 20 – 60
Thievery Skills Level
Stealth -15.2 – 16.8
Lockpicking -19 – 21
Thievery -15.2 – 16.8
Assassination 30
Athletic Skills Level
Athletics 40 – 80
Swimming 40 – 80
Science Skills Level
Field Medic 40 – 80
Engineer -19 – 21
Robotics -22.8 – 25.2
Science 1
Trade Skills Level
Weapon Smith -19 – 21
Armour Smith -19 – 21
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 20
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
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