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Narko's Trap is a Minor Outpost controlled by The Holy Nation. Due to their hatred and fear of ancient technologies, the Holy Nation have set up a small military outpost around the only known ancient laboratory in their territory, to prevent would-be thieves and tech hunters from purloining the forbidden knowledge within.

This location can be discovered by travelling here or through reading the Secret Holy Nation Documents.

The location itself consists of two parts: the Holy Nation military base manned by unique paladins, who will immediately attack and remove any intruders and/or Agents of Narko from the premises, and, more importantly, an Ancient Tech Lab called Narko's Evil Tower.

The lab itself is walled in and is home to hostile Security Spiders, which can be defeated, snuck past, or left for any paladins in pursuit. Aside from the normal ancient lab loot, the tower has a high amount of possible Research Artifacts, including AI Cores, as well as a guaranteed Map of the Ashlands.

Note that due to the proximity of this location to the Deadlands, characters can get hit by acid rain if they accidentally move too far.

Tips[]

If the player is allied with The Holy Nation (50+ relations), the players squad can get inside Narko's Evil Tower without repercussions.

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