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Stats Affected: [Slightly affects muscle definition]
Description:
This is your ability to swim faster and further without drowning.
-Max swim speed
Ways to Train:
-Swimming around in water
-Athletics-


Swimming is one of Kenshi's in-game stats. While increases in a character's Athletics stat has more universal benefits, an increase in a character's swimming stat can help in evading certain enemies by escaping through large bodies of liquid. Despite the in-game description, characters cannot drown in water and can therefore swim indefinitely.

Skeletons can improve their swimming stat despite not needing it because they do not swim. Animals can continue attacking while in shallow water.

Racial Experience Multipliers
Negative Multiplier:
There are no races which have negative experience multipliers for this stat.
Positive Multiplier:
-Alpha Fishman
-Fishman
All multipliers are either 0.8x or 1.2x unless marked otherwise.


Swim Speed[]

A character's max Swim Speed is determined by their race and excluding Skeletons, can only be reached at level 100. Skeletons have a locked "swim" speed of 30 (their swim speed is double their walk speed) units which never increases.

To find the swim speed (in units) of a character you can enter the following:

All prosthetic limbs have a negative effect on your swimming level.

Swim Speed Multipliers[]

  • 0.5 — Sheks
  • 1.0 — Humans, Hivers, Garru, Bonedogs and many other animals
  • 1.1 - Black Gorillo
  • 1.5 — Bulls & Beakthings

Ways to Train[]

Swimming around in water[]

Swimming in water is time consuming but water can easily be found in the following regions:

Swimming off the coast in most places is also safe, however in a couple regions the bodies of water are Acid and will be damaging to characters which are not Hive or Skeleton. When swimming in Acid, Weather protections do not apply.

You can double your XP gain by carrying another character while swimming. Please note that you will not gain STR when swimming.

Speed[]

The following table shows the maximum swim speed for an unencumbered character of a certain race at milestone levels. These numbers on the left are in Kenshi units per second. 1 Kenshi unit is 0.1 meters. The value on the right is the Mph in game. To get the miles per hour value from units, simply multiply them by 0.2237. Round to nearest whole number to get the value shown in-game.

Level (0.5) Shek (1.0) Hivers, Humans and many animals (1.1) Black Gorillo (1.5) Beak Things and Bulls (Non-swimmers) Skeletons and other non-swimmers
Units Mph Units Mph Units Mph Units Mph Units Mph
0 6 1.3422 6 1.3422 6 1.3422 6 1.3422 30 6.711
10 7.9 1.76723 9.8 2.19226 10.18 2.277266 11.7 2.61729 30 6.711
20 9.8 2.19226 13.6 3.04232 14.36 3.212332 17.4 3.89238 30 6.711
30 11.7 2.61729 17.4 3.89238 18.54 4.147398 23.1 5.16747 30 6.711
40 13.6 3.04232 21.2 4.74244 22.72 5.082464 28.8 6.44256 30 6.711
50 15.5 3.46735 25 5.5925 26.9 6.01753 34.5 7.71765 30 6.711
60 17.4 3.89238 28.8 6.44256 31.08 6.952596 40.2 8.99274 30 6.711
70 19.3 4.31741 32.6 7.29262 35.26 7.887662 45.9 10.26783 30 6.711
80 21.2 4.74244 36.4 8.14268 39.44 8.822728 51.6 11.54292 30 6.711
90 23.1 5.16747 40.2 8.99274 43.62 9.757794 57.3 12.81801 30 6.711
100 25 5.5925 44 9.8428 47.8 10.69286 63 14.0931 30 6.711

Trivia[]

  • Sheks have the lowest swim speed multiplier of any race in Kenshi. It is so low that even with max level swimming they are still slower than Skeletons/other non-swimmers.
  • Bulls and Beakthings are the fastest swimmers in Kenshi. Although Raptors have an insane 4x swim speed mult and Fishmen have a 5x swim speed mult, they are "non-swimmers", so they only go 6.711 mph at all levels under water.
  • Swimming (Is not stated anywhere in game but discovered through testing) levels up twice as fast when carrying another character. This may be due to the fact that while swimming you do not gain strength xp for being encumbered. Please note that you do not gain bonus xp for being encumbered when swimming, it's only for carrying another unit.
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