Starving Vagrants are members of the Vagrants faction, and can be found around Heng and The Great Desert. They are similar to the Starving Bandits in that they have resorted to banditry in order to feed themselves.
They operate around the northwestern territory of the United Cities, most likely making them impoverished outcasts from imperial society, similar to the Rebel Farmers. They stop spawning after Longen has been killed or kidnapped.
The Vagrants have slightly better armor and weapons than Hungry Bandit gangs, and are slightly more dangerous as they can wield sharper weapons. They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Unknown.
Statistics[]
- Humans
- Shek
- Hive
- Skeletons
- Greenlander
- Scorchlander
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 10 | |
Toughness | 0 – 10 | |
Dexterity | 0 – 10 | |
Perception | 0 – 10 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0 – 10 | |
Sabres | 0 – 10 | |
Hackers | 0 – 10 | |
Heavy Weapons | 0 – 10 | |
Blunt | 0 – 10 | |
Polearms | 0 – 10 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 0 – 10 | |
Melee Defence | 0 – 10 | |
Dodge | -4.5 – 5.5 | |
Martial Arts | -4.5 – 5.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 0 – 10 | |
Crossbows | 0 – 10 | |
Precision Shooting | 0 – 10 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 2.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0 – 10 | |
Swimming | 0 – 10 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 9 | |
Toughness | 0 – 10 | |
Dexterity | 0 – 11 | |
Perception | 0 – 10 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0 – 10 | |
Sabres | 0 – 10 | |
Hackers | 0 – 10 | |
Heavy Weapons | 0 – 10 | |
Blunt | 0 – 10 | |
Polearms | 0 – 10 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 0 – 10 | |
Melee Defence | 0 – 10 | |
Dodge | -5.4 – 6.6 | |
Martial Arts | -4.5 – 5.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 0 – 10 | |
Crossbows | 0 – 10 | |
Precision Shooting | 0 – 10 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 2.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0 – 12 | |
Swimming | 0 – 10 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4.8 – 7.2 | |
Armour Smith | -4.8 – 7.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 11 | |
Toughness | 0 – 12 | |
Dexterity | 0 – 8 | |
Perception | 0 – 10 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0 – 10 | |
Sabres | 0 – 10 | |
Hackers | 0 – 10 | |
Heavy Weapons | 0 – 10 | |
Blunt | 0 – 10 | |
Polearms | 0 – 10 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 0 – 12 | |
Melee Defence | 0 – 10 | |
Dodge | -3.6 – 4.4 | |
Martial Arts | -4.5 – 5.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 0 – 10 | |
Crossbows | 0 – 10 | |
Precision Shooting | 0 – 10 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.2 – 4.8 | |
Lockpicking | -4 – 6 | |
Thievery | -3.2 – 4.8 | |
Assassination | 2.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0 – 8 | |
Swimming | 0 – 10 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -4 – 6 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 8 | |
Toughness | 0 – 12 | |
Dexterity | 0 – 12 | |
Perception | 0 – 12 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0 – 10 | |
Sabres | 0 – 10 | |
Hackers | 0 – 10 | |
Heavy Weapons | 0 – 10 | |
Blunt | 0 – 10 | |
Polearms | 0 – 10 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 0 – 10 | |
Melee Defence | 0 – 10 | |
Dodge | -4.5 – 5.5 | |
Martial Arts | -4.5 – 5.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 0 – 10 | |
Crossbows | 0 – 10 | |
Precision Shooting | 0 – 10 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4.8 – 7.2 | |
Thievery | -4.8 – 7.2 | |
Assassination | 2.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0 – 12 | |
Swimming | 0 – 10 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 12 | |
Engineer | -4 – 6 | |
Robotics | -4 – 6 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 10 | |
Toughness | 0 – 12 | |
Dexterity | 0 – 10 | |
Perception | 0 – 8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0 – 10 | |
Sabres | 0 – 10 | |
Hackers | 0 – 10 | |
Heavy Weapons | 0 – 10 | |
Blunt | 0 – 10 | |
Polearms | 0 – 10 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 0 – 12 | |
Melee Defence | 0 – 10 | |
Dodge | -4.5 – 5.5 | |
Martial Arts | -4.5 – 5.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 0 – 10 | |
Crossbows | 0 – 10 | |
Precision Shooting | 0 – 10 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4 – 6 | |
Lockpicking | -4 – 6 | |
Thievery | -4 – 6 | |
Assassination | 2.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0 – 10 | |
Swimming | 0 – 10 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 8 | |
Engineer | -3.2 – 4.8 | |
Robotics | -3.2 – 4.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -3.2 – 4.8 | |
Armour Smith | -3.2 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 8 | |
Toughness | 0 – 12 | |
Dexterity | 0 – 12 | |
Perception | 0 – 10 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0 – 10 | |
Sabres | 0 – 10 | |
Hackers | 0 – 10 | |
Heavy Weapons | 0 – 10 | |
Blunt | 0 – 10 | |
Polearms | 0 – 10 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 0 – 10 | |
Melee Defence | 0 – 10 | |
Dodge | -4.5 – 5.5 | |
Martial Arts | -4.5 – 5.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 0 – 12 | |
Crossbows | 0 – 10 | |
Precision Shooting | 0 – 10 |
Thievery Skills | Level | |
---|---|---|
Stealth | -4.8 – 7.2 | |
Lockpicking | -4 – 6 | |
Thievery | -4.8 – 7.2 | |
Assassination | 2.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0 – 12 | |
Swimming | 0 – 10 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -4.8 – 7.2 | |
Robotics | -4 – 6 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
- Skeleton
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 10 | |
Toughness | 0 – 10 | |
Dexterity | 0 – 10 | |
Perception | 0 – 10 |
Weapon Skills | Level | |
---|---|---|
Katanas | 0 – 10 | |
Sabres | 0 – 10 | |
Hackers | 0 – 10 | |
Heavy Weapons | 0 – 12 | |
Blunt | 0 – 10 | |
Polearms | 0 – 10 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 0 – 10 | |
Melee Defence | 0 – 10 | |
Dodge | -3.6 – 4.4 | |
Martial Arts | -4.5 – 5.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 0 – 12 | |
Crossbows | 0 – 10 | |
Precision Shooting | 0 – 10 |
Thievery Skills | Level | |
---|---|---|
Stealth | -3.2 – 4.8 | |
Lockpicking | -4 – 6 | |
Thievery | -3.2 – 4.8 | |
Assassination | 2.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0 – 10 | |
Swimming | 0 – 10 |
Science Skills | Level | |
---|---|---|
Field Medic | 0 – 10 | |
Engineer | -4 – 6 | |
Robotics | -4.8 – 7.2 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -4 – 6 | |
Armour Smith | -4 – 6 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.