The Spider Plains are a large hilly field filled mostly with nothing but Skin Spiders, which shares a similar theme with the neighboring Arach.
This place appears to have been once the stronghold as part of Shek Kingdom territory[1], but their hold over this region has since been significantly diminished.
This place also has (to a lesser degree) several Shek bandits such as Berserkers, Band of Bones and Kral's Chosen.
Inhabitants[]
There are no Major Towns in the Spider Plains. This zone does not spawn Nests or Camps.
Minor Outposts[]
These locations are typically small towns, villages, or faction bases.
Ancient Locations[]
These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
Aesthetic Ruins[]
These locations show up on the map, although the player cannot interact with anything at this location.
Homeless Spawns (1x)[]
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.
- Spiders
- Spider Squad Small 1 - 3 (1 ~ 3 Skin Spiders aged 60) {30}
- Skin Spider Squad (1 ~ 10 Skin Spiders aged 90) {20}
- Shek Kingdom
- Shek Scout Squad (4 ~ 7 Shek Scouts) {10}
- Shek Patrol (1 ~ 2 Hundred Guardians, 4 ~ 8 Shek Warriors) {4}
- Berserkers
- Berserker Squad Berserker Squad (2 ~ 8 Berserkers) {10} (Ghost alive)
- Berserker Squad (broken) (2 ~ 5 Berserkers) {5} (Ghost dead)
- Kral's Chosen
- Krals Chosen (5 ~ 8 Kral's Chosen) {10} (Flying Bull alive)
- Kral's Chosen (broken) (3 ~ 6 Kral's Chosen) {5} (Flying Bull dead)
- Wolves
- Lone Wolf (1 Bonedog) {10}
- Band of Bones
- Band of Bones squad (4 ~ 8 Band of Bones) {5} (Tora alive)
- Band of Bones squad broken (2 ~ 4 Band of Bones) {2} (Tora dead)
- Shinobi Thieves
- Wandering Assassin (1 Wandering Assassin) {3}
Environment[]
| Spider Plains | ||||
| These are the modifiers which are linked to this zone on FCS.
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| Water | 50% | Fertility | 60% | |
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| Environment | Resources | |||
| Arid | 100% | Stone | 100 | |
| Green | 10% | Iron | 100 | |
| Swamp | 0% | Copper | 60 | |
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| Before building an outpost, players should find information about specific areas through Prospecting. | ||||
Weather[]
This zone has 2 possible seasons. Seasons may cause harmful Weather Effects or be purely aesthetic.
- purple desert
- south coast
Gallery[]
Tips[]
- The main enemy, Skin Spiders, are slow, and most pawns can easily outrun them. Bring Splint Kits, as this allows you to pick your fights.
- Bring a weapon with special bonuses on animals and/or spiders, such as the Desert Saber or a Polearm.
- Skin Spiders eat KOed pawns, do not hesitate to run away if you believe your pawn is at risk.
- Skin Spiders are vulnerable to being kited (hitting an enemy and running away to avoid retaliation), use a long reach or Ranged weapon to capitalize on this weakness.
- Ranged weapons have EXTREMELY low accuracy against Skin/Blood Spiders so only use a Crossbow if you have a lot of extra ammunition.
Trivia[]
- Being a zone that directly neighbors Arach, it is likely that several of the Skin Spiders in this region might have migrated from that region.
- ↑ Old Frontlines and Berserker Village suggests previous Shek Kingdom control.

