The Slave Traders are a faction of practitioners of Slavery, and they have close ties to most factions that engage in its practice, including The Holy Nation and the United Cities. They run several outposts of their own in the world, ranging from markets, to farms and mines. The player can sell captives to the slavers found in certain places in order to make some extra money. Certain items are banned inside the Slave Trader-controlled territory and will incur penalties for possession (Bloodrum, Hashish, Hemp).
Members of this faction can colour armour and clothing due to a colour scheme attached.
Special NPCs this faction has. Unique characters such as rulers and other important people.
The generic NPCs this faction has. Usually soldiers, civilians, and the like.
- Slaver Boss
- Slaver Caravan Boss
- Slaver Caravan Guard
- Slaver Guard
- Slaver Heavy Guard
The recruitable characters this faction can spawn. Usually found in bars, but not always.
- Engineer (loves walls)
- Sword for hire
- Sword for hire (6,000 c.)
|The traders that can be spawned in this faction's towns.||Items that have a special status to this faction. Such as having a lower/higher price, or being Illegal.|
The factions this faction has special relations towards, though they may not share the same opinion. For all others, it will use this faction's default (0).
- Anti-Slavers (-100)
- The Holy Nation (0)
- Manhunters (+75)
- Mongrel (-100)
- Rebel Farmers (-100)
- Slave Hunters (+75)
- Traders Guild (+100)
- United Cities (+100)
- Western Hive (0)
The reasons for this faction to have a non-zero relation towards you.
- You can gain relations from this faction by purchasing slaves. It is possible to become allied with the Slave Traders by purchasing a large amount of slaves with every 1000 credits spent improving the relations by 1 point.
|Slaver Caravans can spawn in Grey Desert, Heng, Stormgap Coast, The Great Desert, and The Hook.|
|These towns, outposts, and other locations are controlled by this faction.
|If certain World States are achieved, slaver caravans from this faction can be found patrolling Northern Coast, Shem, Sinkuun, Skimsands, Skinner's Roam, and The Outlands.
In order to stop slaver caravans from spawning in Stormgap Coast, players must kill or imprison Slave Master Grande.
Depending on World States, these locations can be controlled by this faction.