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Ugh! Rotten peasant! Shoo!

Slave Market Master is a noble member of the Traders Guild. He can be found at Slave Markets in South Wetlands.

As with the other TG Nobles, Slave Market Master lives in a Noble House and is guarded by 4 Empire Noble Guard Hooded characters and 4 Samurai Heavy characters.

They wear [Specialist] armour (10% chance of [Masterwork]) and have weapons manufactured by Catun Scrapmaster or Skeleton Smiths.

Statistics

Attributes Level
Strength 40
Toughness 40
Dexterity 40
Perception 1
Weapon Skills Level
Blunt, Hackers, Heavy, Katanas, Polearms, Sabres 40
Combat Skills Level
Melee Attack, Melee Defence 40
Dodge, Martial Arts 4
Ranged Skills Level
Turrets 40
Crossbows 1
Precision Shooting 40
Thievery Skills Level
Stealth, Lockpicking, Thievery 1
Assassination 20
Athletic Skills Level
Athletics, Swimming 40
Science Skills Level
Field Medic 40
Engineer, Robotics, Science 1
Trade Skills Level
Weapon Smith, Armour Smith, Labouring, Farming, Cooking 1

Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

World States

If the Slave Market Master is killed or imprisoned then town overrides can apply to a number of locations.

The death or imprisonment of the Slave Market Master will cause Slave Markets to become destroyed.

Death or imprisonment will also cause Clownsteady to experience food shortages and the inhabitants to become malnourished. Alternatively if Slave Mistress Grace has also been killed or imprisoned then Clownsteady is instead handed over to Empire Peasants.

If Slave Market Master and Slave Mistress Grace are both killed/imprisoned, Slave Farm South will fall under the control of Free Traders.

If the Slave Market Master and Slave Mistress Grace are both dead or imprisoned then the Manhunter Base is taken over by the Mercenary Guild.

If Slave Market Master and Slave Mistress Grace are both killed/imprisoned, Slave Traders, Manhunters and Slave Hunters patrols will cease to spawn in The Hook.

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