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I can't decide if you're stupid or crazy to come here... You've just walked into a gutter den and you're the next meal...

Savant

Skinhouse HQ is the headquarters of the Skin Bandits faction. Savant, leader of the Skin Bandits, can be found here.

Humans seen here are at risk of being attacked and skinned alive in a Peeler Machine. Skeletons, Shek and Hivers are safe to be seen and can even speak with Savant. Only Skeletons however can successfully ask to join. Although Sheks and Hivers will not be attacked by the Skin Bandits who reside in the Skinhouse HQ via dialogue, if they are knocked unconscious or are foolish enough to try to use one of the repair beds inside, they will be quickly picked up and placed into a Peeler Machine, just like a human would be.

Buildings[]

FCS values (Priority)[]

Town override[]

If Savant is killed or imprisoned, the Skinhouse HQ falls into ruins. Any valuable loot left behind will then be removed.

Trivia[]

  • The "destroyed" overrides of Skinhouses and the Skinhouse HQ are the only FCS items of type "Town" in use which are not assigned to any faction. In practice, though, the game treats them as if they still belonged to the Skin Bandits.