Skin Bandits are a faction of skeletons who steal the skin of humans in order to turn them into clothing. They are lead by Savant.
They will knock members of other factions unconscious and bring them to a Peeler Machine which will slowly kill the prisoner.
The factions this faction has special relations towards. For all others, it will use this faction's default (0).
The reasons for this faction to have a non-zero relation towards you.
- Skin Bandits can be allied with if the player is a Skeleton.
- If the player is a Hive Prince or a Shek, Skin Bandits are not hostile.
Players can ally with the Skin Bandits by speaking to Savant, although only if the player character is a Skeleton. As with the other warring Southeast Factions, allying with the Skin Bandits results in the other 3 factions becoming enemies. These are the specific relations changes:
The Skin Bandits will assault your base if you are within relative range to their location and you have humans in your party.
The Big Skin Harvest
This assault consists of around 2 squads or ~36 units that will approach your base and say upon arrival
"A Human Village . . ." "Full of Fresh Skins . . ." "And Lots of Human Food For Our Hungry Bellies . . ."
They then will proceed to attack.
|Skin Bandit patrols can spawn in Sonorous Dark.|
|These towns, outposts, and other locations are controlled by this faction.|
|If certain World States are achieved, this faction can be found patrolling The Crags and The Pits.
There are no locations which can be controlled by this faction due to changes in World States.