There are no Playable Characters available which belong to this race.
Health Statistics[edit | edit source]
- Max Speed: 25 mph
- Min Speed: 16 mph
- Hunger rate: 0
- Vision Range: 2
- Combat move speed multi: 0.9
Health Stats[edit | edit source]
- Blood (Oil): 100
- Bleed rate: 0.4
- Heal rate: 3
Anatomy[edit | edit source]
|Body Part||Total Health||Chance of Hitting||Severed Limbs|
Weather Immunity[edit | edit source]
Characters of this race are immune to all types of Weather Effects.
Equipment Slots[edit | edit source]
Characters of this race can wear any type of equipment in these slots.
Characters of this race cannot wear any equipment in these slots.
Experience Multipliers[edit | edit source]
All playable races have a distinct set of Statistics which they can gain experience at an increased or decreased rate. Players should pay attention to these experience multipliers and use them to their advantage.
Increased Rate[edit | edit source]
Characters of this race gain experience in these Statistics at a slightly faster rate than normal. This increased rate is +20% unless otherwise noted.
Decreased Rate[edit | edit source]
Characters of this race gain experience in these Statistics at a slightly slower rate than normal. This decreased rate is -20% unless otherwise noted.
Characters[edit | edit source]
Game Starts[edit | edit source]
Players cannot choose to start as a member of this race in any Game Starts.
Generic Characters:[edit | edit source]
- Upgraded Watchbot
Unique Recruits[edit | edit source]
There are no Unique Recruits which can spawn as a member of this race.
Factions[edit | edit source]
These Factions have characters which can spawn as members of this race.
Trivia[edit | edit source]
- Skeleton Log-Head MKII is one of the two Skeletons (alongside with Skeleton MKII Screamer) to have the 'k' of Mk capitalized.
- Skeleton Log-Head MKII has the exact same bleed rate, vision range and HP on all body parts (except for Head) like their other MKII cousin, Skeleton MKII Screamer.
- While their heads are 200 HP and the rest of the body corresponds to the more delicate type of skeleton with 150 HP, it might be possible that this variant came about to increase the number of skeleton soldiers during the war with makeshift means. Its entirely possible that the available more delicate bodies were attached to more durable soldier heads to replace the combat losses or to gain an advantage in numbers.