It is not surprising to me that you will join us. Because you are the same as us. Your purpose is the same. Otherwise you are not a proper skele-ton, clearly. A proper skele-ton would converse with his fellow skele-tons about histories and such...

–Upgraded Skeleton Guard

Skeleton Bandits is a faction native to the southeast corner of the continent. They primarily consist of Greenlanders wearing Skeleton Masks. They are lead by Elder, a P4 Unit who enjoys watching humans massacre each other. Elder has brainwashed his human followers into believing that they are Skeletons.

Characters[edit | edit source]

*These characters do not spawn naturally. They may only spawn when certain World States are achieved or during Events.

Relations[edit | edit source]

 Faction Relations[edit | edit source]

The factions this faction has special relations towards. For all others, it will use this faction's default (0).

Player Relations[edit | edit source]

The reasons for this faction to have a non-zero relation towards you.

  • Players can ally with this faction by talking to Elder.
  • Players will become enemies with this faction if they ally with Crab Raiders or Skin Bandits.

Locations[edit | edit source]

Zones
Skeleton Bandit patrols can spawn in Stobe's Gamble, Stobe's Garden, The Crags, and The Pits.
Towns
These towns, outposts, and other locations are controlled by this faction.
Mapico-watchtower.png Iron HQ
World States
If Elder is killed or imprisoned, the Skeleton Bandits continue to patrol the same zones, except the squads contain only Broken Skeleton Bandits.
Town Overrides

Depending on World States, these locations can be controlled by this faction.

Mapico-watchtower.png Iron HQ


Trivia[edit | edit source]

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