“ | New member, eh?... Well, unless you actually enjoy the inside of a jail cell knock that shifty look off your face, I can spot you a mile off. Anyway, down to business, whadd'ya got for me? | ” |
–Trader advice |
Shinobi Traders are traders of the Shinobi Thieves. They can typically be found in the Thieves Guild Watchtower. They only sell to the player when they ally to the Thieves by talking to the Thief Boss.
Their vendor inventory typically contains thief or ninja-related items. They also buy and sell for 50% the price. Because of this, they are a great source of Thieves Backpacks and, if you need them, Small Thieves Backpacks.
They wear [Shoddy] armour (15% chance of [Standard]) and have weapons manufactured by Ancient.
Statistics[]
- Greenlander
- Scorchlander
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 17 – 23 | |
Toughness | 17 – 23 | |
Dexterity | 47 – 53 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 23 | |
Sabres | -2 – 4 | |
Hackers | -2 – 4 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 12 – 18 | |
Melee Defence | 37 – 43 | |
Dodge | -2 – 4 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | 57 – 63 | |
Lockpicking | -2 – 4 | |
Thievery | 57 – 63 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 67 – 73 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 12 – 18 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 15.3 – 20.7 | |
Toughness | 17 – 23 | |
Dexterity | 51.7 – 58.3 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 23 | |
Sabres | -2 – 4 | |
Hackers | -2 – 4 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 12 – 18 | |
Melee Defence | 37 – 43 | |
Dodge | -2.4 – 4.8 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | 68.4 – 75.6 | |
Lockpicking | -2 – 4 | |
Thievery | 57 – 63 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 80.4 – 87.6 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 12 – 18 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2.4 – 4.8 | |
Armour Smith | -2.4 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 13.6 – 18.4 | |
Toughness | 20.4 – 27.6 | |
Dexterity | 56.4 – 63.6 | |
Perception | -2.4 – 4.8 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 23 | |
Sabres | -2 – 4 | |
Hackers | -2 – 4 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 12 – 18 | |
Melee Defence | 37 – 43 | |
Dodge | -2 – 4 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | 68.4 – 75.6 | |
Lockpicking | -2.4 – 4.8 | |
Thievery | 68.4 – 75.6 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 80.4 – 87.6 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 14.4 – 21.6 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 17 – 23 | |
Toughness | 20.4 – 27.6 | |
Dexterity | 47 – 53 | |
Perception | -1.6 – 3.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 23 | |
Sabres | -2 – 4 | |
Hackers | -2 – 4 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 14.4 – 21.6 | |
Melee Defence | 37 – 43 | |
Dodge | -2 – 4 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2 – 4 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | 57 – 63 | |
Lockpicking | -2 – 4 | |
Thievery | 57 – 63 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 67 – 73 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 9.6 – 14.4 | |
Engineer | -1.6 – 3.2 | |
Robotics | -1.6 – 3.2 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -1.6 – 3.2 | |
Armour Smith | -1.6 – 3.2 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 13.6 – 18.4 | |
Toughness | 20.4 – 27.6 | |
Dexterity | 56.4 – 63.6 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 17 – 23 | |
Sabres | -2 – 4 | |
Hackers | -2 – 4 | |
Heavy Weapons | -2 – 4 | |
Blunt | -2 – 4 | |
Polearms | -2 – 4 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 12 – 18 | |
Melee Defence | 37 – 43 | |
Dodge | -2 – 4 | |
Martial Arts | -2 – 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | -2.4 – 4.8 | |
Crossbows | -2 – 4 | |
Precision Shooting | -2 – 4 |
Thievery Skills | Level | |
---|---|---|
Stealth | 68.4 – 75.6 | |
Lockpicking | -2 – 4 | |
Thievery | 68.4 – 75.6 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 80.4 – 87.6 | |
Swimming | -2 – 4 |
Science Skills | Level | |
---|---|---|
Field Medic | 12 – 18 | |
Engineer | -2.4 – 4.8 | |
Robotics | -2 – 4 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.