Scavengers are members of the Scavengers faction. They can be found roaming around the southeast portion of the map, such as Stobe's Gamble, Stobe's Garden, Stormgap Coast, The Outlands, The Pits, The Pits East, and Sniper Valley. They reside in the Old Control Tower in Venge.
They wear [Shoddy] armour (40% chance of [Standard]) and have weapons manufactured by Ancient or Unknown.
Statistics[]
- Greenlander
- Scorchlander
- Hive Prince
- Hive Soldier Drone
- Hive Worker Drone
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 20 | |
Toughness | 15 – 35 | |
Dexterity | 15 – 35 | |
Perception | 25 – 45 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 35 | |
Sabres | 15 – 35 | |
Hackers | 15 – 35 | |
Heavy Weapons | 15 – 35 | |
Blunt | 15 – 35 | |
Polearms | 15 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 15 – 35 | |
Melee Defence | 15 – 35 | |
Dodge | -7.5 – 12.5 | |
Martial Arts | -7.5 – 12.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 45 | |
Crossbows | 25 – 45 | |
Precision Shooting | 25 – 45 |
Thievery Skills | Level | |
---|---|---|
Stealth | -9 – 11 | |
Lockpicking | -9 – 11 | |
Thievery | -9 – 11 | |
Assassination | 12.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 15 – 35 | |
Swimming | 15 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 15 – 35 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 18 | |
Toughness | 15 – 35 | |
Dexterity | 16.5 – 38.5 | |
Perception | 25 – 45 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 35 | |
Sabres | 15 – 35 | |
Hackers | 15 – 35 | |
Heavy Weapons | 15 – 35 | |
Blunt | 15 – 35 | |
Polearms | 15 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 15 – 35 | |
Melee Defence | 15 – 35 | |
Dodge | -9 – 15 | |
Martial Arts | -7.5 – 12.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 45 | |
Crossbows | 25 – 45 | |
Precision Shooting | 25 – 45 |
Thievery Skills | Level | |
---|---|---|
Stealth | -10.8 – 13.2 | |
Lockpicking | -9 – 11 | |
Thievery | -9 – 11 | |
Assassination | 12.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 18 – 42 | |
Swimming | 15 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 15 – 35 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -10.8 – 13.2 | |
Armour Smith | -10.8 – 13.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 16 | |
Toughness | 18 – 42 | |
Dexterity | 18 – 42 | |
Perception | 30 – 54 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 35 | |
Sabres | 15 – 35 | |
Hackers | 15 – 35 | |
Heavy Weapons | 15 – 35 | |
Blunt | 15 – 35 | |
Polearms | 15 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 15 – 35 | |
Melee Defence | 15 – 35 | |
Dodge | -7.5 – 12.5 | |
Martial Arts | -7.5 – 12.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 45 | |
Crossbows | 25 – 45 | |
Precision Shooting | 25 – 45 |
Thievery Skills | Level | |
---|---|---|
Stealth | -10.8 – 13.2 | |
Lockpicking | -10.8 – 13.2 | |
Thievery | -10.8 – 13.2 | |
Assassination | 12.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 18 – 42 | |
Swimming | 15 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 18 – 42 | |
Engineer | -9 – 11 | |
Robotics | -9 – 11 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 20 | |
Toughness | 18 – 42 | |
Dexterity | 15 – 35 | |
Perception | 20 – 36 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 35 | |
Sabres | 15 – 35 | |
Hackers | 15 – 35 | |
Heavy Weapons | 15 – 35 | |
Blunt | 15 – 35 | |
Polearms | 15 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 18 – 42 | |
Melee Defence | 15 – 35 | |
Dodge | -7.5 – 12.5 | |
Martial Arts | -7.5 – 12.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 25 – 45 | |
Crossbows | 25 – 45 | |
Precision Shooting | 25 – 45 |
Thievery Skills | Level | |
---|---|---|
Stealth | -9 – 11 | |
Lockpicking | -9 – 11 | |
Thievery | -9 – 11 | |
Assassination | 12.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 15 – 35 | |
Swimming | 15 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 12 – 28 | |
Engineer | -7.2 – 8.8 | |
Robotics | -7.2 – 8.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -7.2 – 8.8 | |
Armour Smith | -7.2 – 8.8 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0 – 16 | |
Toughness | 18 – 42 | |
Dexterity | 18 – 42 | |
Perception | 25 – 45 |
Weapon Skills | Level | |
---|---|---|
Katanas | 15 – 35 | |
Sabres | 15 – 35 | |
Hackers | 15 – 35 | |
Heavy Weapons | 15 – 35 | |
Blunt | 15 – 35 | |
Polearms | 15 – 35 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 15 – 35 | |
Melee Defence | 15 – 35 | |
Dodge | -7.5 – 12.5 | |
Martial Arts | -7.5 – 12.5 |
Ranged Skills | Level | |
---|---|---|
Turrets | 30 – 54 | |
Crossbows | 25 – 45 | |
Precision Shooting | 25 – 45 |
Thievery Skills | Level | |
---|---|---|
Stealth | -10.8 – 13.2 | |
Lockpicking | -9 – 11 | |
Thievery | -10.8 – 13.2 | |
Assassination | 12.5 |
Athletic Skills | Level | |
---|---|---|
Athletics | 18 – 42 | |
Swimming | 15 – 35 |
Science Skills | Level | |
---|---|---|
Field Medic | 15 – 35 | |
Engineer | -10.8 – 13.2 | |
Robotics | -9 – 11 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -9 – 11 | |
Armour Smith | -9 – 11 | |
Crossbow Smith | 1 | |
Labouring | 1.2 | |
Farming | 1.2 | |
Cooking | 0.8 |
Stats randomize by 10
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.