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Of course. Is it about your... the skeletons?... Yes, I thought it might be. What else is there to ask, you've only just met me! I studied skeleton psychology for three years when I was just ten years old, you know...

Savant is the crazed Leader of the Skin Bandits with a bounty of 80,000 cats by the United Cities, despite the listing of a 50,000 bounty on his wanted poster. Savant can usually be found on his throne in Skinhouse HQ. You can join his faction as a Skeleton.

He has a Maniacal Personality.

They wear [Specialist] armour (25% chance of [Masterwork]) and have weapons manufactured by Cross.

Savant also holds a special blueprint named the "Skeleton-Human Transformation Bible" which allows the player to craft Human Skin Suits and the Peeler Machine.

Letter
WANTED: Savant the Skin Eater
Responsible for the disappearance of hundreds of humans in the Forbidden Zone, south of the Great Desert. Victims have been found savagely mutilated, most notably, the bodies completely skinned and hacked of all outer flesh.

Details of the mutilator are still largely unknown. Target is considered highly dangerous.

REWARD: c.50,000
Poster can be found in: United Cities


Statistics[]

  • Scorchlander
Statistics

Attributes Level
Strength 28.8 – 34.2
Toughness 72 – 78
Dexterity 79.2 – 85.8
Perception -2 – 4
Weapon Skills Level
Katanas 72 – 78
Sabres 72 – 78
Hackers 72 – 78
Heavy Weapons 72 – 78
Blunt 72 – 78
Polearms 72 – 78
Combat Skills Level
Melee Attack 72 – 78
Melee Defence 72 – 78
Dodge 5.4 – 12.6
Martial Arts 4.5 – 10.5
Ranged Skills Level
Turrets 72 – 78
Crossbows -2 – 4
Precision Shooting 72 – 78
Thievery Skills Level
Stealth -2.4 – 4.8
Lockpicking -2 – 4
Thievery -2 – 4
Assassination 37.5
Athletic Skills Level
Athletics 86.4 – 93.6
Swimming 72 – 78
Science Skills Level
Field Medic 72 – 78
Engineer -2 – 4
Robotics -2 – 4
Science 1
Trade Skills Level
Weapon Smith -2.4 – 4.8
Armour Smith -2.4 – 4.8
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

World States[]

If Savant is killed or imprisoned, it will cause the Skinhouse HQ to be completely destroyed. One of the Skinhouses is also destroyed while the other is taken over by the Southern Hive if the Queen of the South is still alive.

The skin bandit patrols also stop and are replaced by a Southern Hive patrol of 1 Prince and 8 Droneguards if the Queen of the South is alive and free.

This will also cause the Skin Bandit raids (Skin Harvest and The Big Skin Harvest) on a player's outpost to stop.

Interactions[]

Talking to Savant as a non-human allows the player to discover more about the "philosophy" of the skinned ones.

Savant is of the opinion that the cinders that spread everywhere from the Ashlands are toxic to all minds. He claims human skin helps protect them against these cinders; However, because some still manage to slip through our wounds and by breathing, we humans engage in pleasurable activities such as eating and drinking to release "healing byproducts" in our bodies, purifying them from the cinders and "resetting our bad moral judgement".

Due to the skeletons having no skin, as well as their "extra components" and inability to laugh, eat or engage in any kind of pleasurable activity, Savant believes they are the race most prone to succumbing to the madness-inducing cinders, supporting his theory with the large number of rampaging "mad" skeletons present in the ashlands. Thus the self-proclaimed Doctor Savant came up with an inventive procedure to give skin and soul to skeletons, and give them some sorely-needed cinder protection.

Hivers and Shek seeking to join the Skin Bandits will be disappointed to find out that Savant only "operates" on skeletons, while humans who manage to sneak all the way to Savant and talk to him will leave him baffled at their stupidity/insanity, and cause him to call on his flesh brothers for fresh skin.

Trivia[]

After he is killed or imprisoned, random Drifters in bars will have a new conversation:

Drifter 1: "Apparently the Skin Eater was just some poor guy held hostage by a bunch of skeleton cultists..."
Drifter 2: "Did you hear about their suits?"
Drifter 2: "Made of human skin!"
Drifter 2: "I'm talking straight up CHUNKS of people stitched together..."
Drifter 1: "And that, my friends, is why I never travel south..."
Drifter 1: "No thank YOU very much."

Tips[]

  • If you approach him while he is sleeping you can just pick him up and take his gear/turn him in for his bounty.
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