Kenshi Wiki
(tip)
Tag: Visual edit
mNo edit summary
Tag: Visual edit
(14 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{Tips|If a limb is hit with a sharp weapon and it has less than -100 health then it will be severed. This is a permanent loss, you will have to find a robotic replacement.}}[[File:Skeleton-Arm.png|thumb|200x200px]]
+
{{Tips|If a limb is hit with a sharp weapon and it has less than -100 health then it will be severed. This is a permanent loss, you will have to find a robotic replacement.}}
  +
[[File:Skeleton-Arm.png|right|200x200px]]
'''Robot Limbs''' are replacements for missing limbs. They come in many variants, some giving bonuses to certain skills. Cheap Robot Limbs can found in the [[Western Hive|Hive]], higher quality ones can be found in various [[Robotic Workshop|Robotic Workshops]] and [[Robotics Shop|Robotics Shops]] around the world. Because the [[Black Desert City]] is occupied solely by [[Skeletons]] they have a wide variety of Robot Limbs in their [[Robotics Shop]].
 
  +
'''Robot Limbs''' are replacements for [[Severed Limbs|missing limbs]]. They come in many variants and give bonuses and penalties to certain skills. The boost can be so desirable that players may make their squad members lose limbs on purpose so robot limbs can be installed.
   
  +
Whenever a character is missing any natural limbs, the 'Limbs' button in the inventory window becomes usable and prosthetics can be installed the same way weapons and armor are equipped. All characters, including [[Skeleton]]s, need to lose their natural limbs trough trauma before Robot Limbs can be used. Animals can not lose limbs, nor use prosthetics.
When a Robot Limb is attached, it works just as a normal limb would. Limbs add some benefits or disadvantages in stats depending on what kind of Robot Limb is attached. Just like a normal limb, it can get damaged and needs to be patched up. Instead of with a First Aid Kit, Robot Limbs can only be repaired with [[Robotics Repair Kit]].
 
   
Robot Limbs are also susceptible to "wear and tear damage." Meaning that over time, their total health will decrease. This damage can be removed in the same way as with skeletons: [[Skeleton Repair Bed|Skeleton Repair Beds]]. These Repair Beds can be typically be found in locations which sell limbs.
+
Robot Limbs need to be maintained in the same way Skeletons maintain themselves. Cut damage can be fixed on the spot with a [[Robotics Repair Kit]]. The "wear and tear damage" that builds up over time and decreases the max health of a limb can be fixed using a [[Skeleton Repair Bed]]. These Repair Beds can be typically found in locations which sell limbs and usually require payment the same way a bar bed does.
  +
  +
Characters can get in trouble in [[The Holy Nation]] when having Robot Limbs. They will be seen as no better than Skeletons and attacked unless the Holy Nation [[Guide to Faction Relations|faction reputation]] is 50 or higher.
   
 
== Robot Limbs ==
 
== Robot Limbs ==
  +
Items marked by an asterisk (*) cannot be crafted by the player.
 
{| class="article-table"
 
{| class="article-table"
 
!Left Arm
 
!Left Arm
Line 33: Line 37:
 
|
 
|
 
|-
 
|-
|[[File:Thiefs-Arm.png|centre|thumb|100x100px|link=Steady Arm (left)]][[Steady Arm (left)]]
+
|[[File:Thiefs-Arm.png|centre|thumb|100x100px|link=Steady Arm (left)]][[Steady Arm (left)]]*
 
|
 
|
 
|
 
|
Line 39: Line 43:
 
|-
 
|-
 
|
 
|
|[[File:Skeleton-Arm.png|thumb|100x100px|centre|link=Thief's Arm (right)]][[Thief's Arm (right)]]
+
|[[File:Skeleton-Arm.png|thumb|100x100px|centre|link=Thief's Arm (right)]][[Thief's Arm (right)]]*
 
|
 
|
 
|
 
|
Line 53: Line 57:
 
|[[File:Scout-Leg-Right.png|centre|thumb|100x100px|link=Scout Leg (right)]][[Scout Leg (right)]]
 
|[[File:Scout-Leg-Right.png|centre|thumb|100x100px|link=Scout Leg (right)]][[Scout Leg (right)]]
 
|}
 
|}
  +
  +
== Crafting ==
  +
[[File:robocraft.png|thumb|400px|Robotics crafting workflow]]
  +
Players can craft robotic limbs on a [[Skeleton Limb Bench]] and needed components on a [[Robotics Bench]]. Unlike with weapon and armor, there are no [[Blueprints]] for limbs. New crafting options are unlocked by doing research in the [[Crafting Tech]] tree instead. Economy limb research becomes available at tech level 4, Skeleton limbs at tech level 5 and the rest at tech level 6. All robotic limbs are craftable except for the Steady and Thief's arms.
  +
  +
What quality a crafted limb will be is determined by the crafter's [[Robotics]] skill. It's the same skill that is trained by using repair kits and by crafting any components at the Robotics Bench. There is also an element of chance and the quality can suffer when the crafter is not physically well or working in low light conditions. Unlike a weapon or armor smith, a robotics crafter can attain a skill level at which all products will be max quality. With good crafting conditions and a Robotics skill of 90 any crafted limb will be Masterwork grade.
  +
The better limbs require a somewhat complicated crafting procedure when constructed from raw materials. Players crafting in a bought house may simply opt to buy the [[Robotics Components]], greatly reducing the fuss.
  +
  +
== Locations ==
  +
Robotic limbs are sold at the following vendors:
  +
* [[Hive Robotics Shop]]
  +
* [[Mongrel Robotics Workshop]]
  +
* [[Robotics Shop]]
  +
* [[Robotics Workshop]]
  +
* [[Travel and Repairs Shop]]
  +
[[Western Hive|Hive]] shops specialize in the cheap economy limbs while the others, usually run by [[Skeleton]]s, have more higher quality merchandise. An exceptionally large selection of high quality limbs can be found at the [[Black Desert City]] Robotics Shop.
  +
  +
Robotic limbs can also randomly spawn through the [[Artifacts]] system in locations which have a gear artifacts value.
 
[[Category:Equipment]]
 
[[Category:Equipment]]

Revision as of 22:44, 20 April 2021

Loading Screen Tips
If a limb is hit with a sharp weapon and it has less than -100 health then it will be severed. This is a permanent loss, you will have to find a robotic replacement.


Skeleton-Arm

Robot Limbs are replacements for missing limbs. They come in many variants and give bonuses and penalties to certain skills. The boost can be so desirable that players may make their squad members lose limbs on purpose so robot limbs can be installed.

Whenever a character is missing any natural limbs, the 'Limbs' button in the inventory window becomes usable and prosthetics can be installed the same way weapons and armor are equipped. All characters, including Skeletons, need to lose their natural limbs trough trauma before Robot Limbs can be used. Animals can not lose limbs, nor use prosthetics.

Robot Limbs need to be maintained in the same way Skeletons maintain themselves. Cut damage can be fixed on the spot with a Robotics Repair Kit. The "wear and tear damage" that builds up over time and decreases the max health of a limb can be fixed using a Skeleton Repair Bed. These Repair Beds can be typically found in locations which sell limbs and usually require payment the same way a bar bed does.

Characters can get in trouble in The Holy Nation when having Robot Limbs. They will be seen as no better than Skeletons and attacked unless the Holy Nation faction reputation is 50 or higher.

Robot Limbs

Items marked by an asterisk (*) cannot be crafted by the player.

Left Arm Right Arm Left Leg Right Leg
Economy-Arm-Left
Economy Arm (left)
Economy-Arm-Right
Economy Arm (right)
Economy-Leg-Left
Economy Leg (left)
Economy-Leg-Right
Economy Leg (right)
Skeleton-Arm-Left
Skeleton Arm (left)
Skeleton-Arm
Skeleton Arm (right)
Skeleton-Leg-Left
Skeleton Leg (left)
Skeleton-Leg
Skeleton Leg (right)
Thiefs-Arm
KLR Series Arm (left)
KLR-Series-Arm-Right
KLR Series Arm (right)
KLR-Series-Leg-Left
KLR Series Leg (left)
Skeleton-Leg
KLR Series Leg (right)
Industrial-Lifter-Arm-Left
Industrial Lifter Arm (left)
Industrial-Lifter-Arm-Right
Industrial Lifter Arm (right)
Thiefs-Arm
Steady Arm (left)*
Skeleton-Arm
Thief's Arm (right)*
Stealth Leg (left)
Stealth Leg (left)
Stealth-Leg-Right
Stealth Leg (right)
Scout-Leg-Left
Scout Leg (left)
Scout-Leg-Right
Scout Leg (right)

Crafting

Robocraft

Robotics crafting workflow

Players can craft robotic limbs on a Skeleton Limb Bench and needed components on a Robotics Bench. Unlike with weapon and armor, there are no Blueprints for limbs. New crafting options are unlocked by doing research in the Crafting Tech tree instead. Economy limb research becomes available at tech level 4, Skeleton limbs at tech level 5 and the rest at tech level 6. All robotic limbs are craftable except for the Steady and Thief's arms.

What quality a crafted limb will be is determined by the crafter's Robotics skill. It's the same skill that is trained by using repair kits and by crafting any components at the Robotics Bench. There is also an element of chance and the quality can suffer when the crafter is not physically well or working in low light conditions. Unlike a weapon or armor smith, a robotics crafter can attain a skill level at which all products will be max quality. With good crafting conditions and a Robotics skill of 90 any crafted limb will be Masterwork grade. The better limbs require a somewhat complicated crafting procedure when constructed from raw materials. Players crafting in a bought house may simply opt to buy the Robotics Components, greatly reducing the fuss.

Locations

Robotic limbs are sold at the following vendors:

Hive shops specialize in the cheap economy limbs while the others, usually run by Skeletons, have more higher quality merchandise. An exceptionally large selection of high quality limbs can be found at the Black Desert City Robotics Shop.

Robotic limbs can also randomly spawn through the Artifacts system in locations which have a gear artifacts value.