“ | Those that enter the swamp, don't leave the swamp...
Get 'em! And strip every last bit o' loot from their carcasses! |
” |
–-Red Sabre Boss attacking |
Red Sabre Boss is the boss of the Red Sabres. He resides in Red Sabre Hideout surrounded by 22 Red Sabres. Though he is named in his bounty letter, he is not given the name 'The Red Bandit' in-game.
They wear [High] armour (22% chance of [Specialist]) and have weapons manufactured by Cross.
This character can colour armour and clothing due to a colour scheme attached to their faction. The colour is also separately attached to this character, although it is the same colour as the faction's colour.
He has a bounty of c.10,000 in the United Cities and the Shek Kingdom.
Statistics[]
- Greenlander
Attributes | Level | |
---|---|---|
Strength | 70 | |
Toughness | 40 | |
Dexterity | 40 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 40 | |
Sabres | 40 | |
Hackers | 40 | |
Heavy Weapons | 40 | |
Blunt | 40 | |
Polearms | 40 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 40 | |
Melee Defence | 40 | |
Dodge | 4 | |
Martial Arts | 4 |
Ranged Skills | Level | |
---|---|---|
Turrets | 40 | |
Crossbows | 1 | |
Precision Shooting | 40 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 20 |
Athletic Skills | Level | |
---|---|---|
Athletics | 40 | |
Swimming | 40 |
Science Skills | Level | |
---|---|---|
Field Medic | 40 | |
Engineer | 1 | |
Robotics | 1 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
World States[]
The Red Sabre Boss's capture or death will result in the roaming Red Sabre patrols in The Swamp to be weakened, going from 7-11 men to 2-6 men per squad. If Shade is alive, the Boss's capture or death will also cause the roaming Swamp Ninja patrols to increase in strength, going from a Swamp Ninja Chunin and 5-10 Swamp Ninja Genins per squad to 5-7 Chunins, 4-6 Genins, and a possible Swamp Ninja Jonin. It will also stop the Red Sabre Raid from triggering.