Rebirth Slaves is a faction label for slaves from Rebirth. These Slaves are forced to work the quarry there until they die. This work supposedly helps these characters to be reborn as 'righteous' humans thanks to their service for the god Okran. Rebirth Slaves are comprised of members from every race except Skeletons, which are deemed unworthy of life in the eyes of The Holy Nation.
Slaves from Rebirth are capable of being Slave Recruits. Players can bring slaves to their side by unlocking their shackles or cages and keeping them safe for a time afterwards. If characters are caught escaping or attempting escape, the Holy Nation guards will attack them and alarms may be raised.
Rebirth slave behavior[]
Rebirth slave behavior can be sorted in three categories:
- Slaves unwilling to escape. They will not react to their cage or prisoner pole getting unlocked and when their shackles are unlocked, they are fearful of the potential consequences from the guards.
- Slaves willing to escape which follow the liberator. They will ask a player-controlled character (liberator) to unlock their shackles when their cage or prisoner pole lock is unlocked and will follow the character which unlocked both or the shackles. If the liberator escapes successfully, or covers enough distance before getting captured, there is a high chance of joining the group.
- Slaves willing to escape which don't follow the liberator. They will behave like the group mentioned just above here, but they will try to escape alone when both locks are picked succesfully.
The first category slaves can be used for lockpicking and/or assasination training. The second and third group slaves should only be unlocked when the player-controlled characters have a decent chance of escaping, as some slaves are trying to escape without the player when one or more escape attempts have failed. They might get injured more, which may result in them losing limbs or even their death when the guards forget to put them back into a cage after beating them up or forgetting to heal them.
Locations[]
Zones |
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Rebirth Slaves do not patrol any zones as Homeless Spawns. |
Towns |
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Rebirth Slaves exclusively spawn as prisoners in Rebirth. They do not control any locations. |
World States |
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Rebirth Slaves stop existing if the town of Rebirth is overwritten. This happens if all three of these characters are either killed or imprisoned: Holy Lord Phoenix, High Inquisitor Valtena, and High Inquisitor Seta.
There are no locations which can be controlled by this faction due to changes in World States. |
Trivia[]
- Rebirth Slaves are disproportionately much more likely to be Sheks than any other races.
- Shek rebirth slaves have the same faction color assigned to them as the shek kingdom, and will color armor that color if worn, strongly suggesting they are former shek warriors captured as POWs