Rebel Farmers are rebelling peasants and escaped slaves from the United Cities who are angry about the brutality of the upper classes, or simply resorting to banditry to feed themselves. They can often be found hanging around empire lands, attacking slavers and other travelers on the roads and then retreating back to their camps.
Although their cause is just (given that they just want to be treated fairly and punish the ruthless nobility), many citizens and peasants of the empire have a hard time sympathizing with the Rebels, given that their banditry isn't exclusive to the upper class. Even the civilian AI reflects this lore, as depending on the civilian NPC, they either flee during the conflict or assist Empire Samurai in fighting the rebels (although the only civilian units that really fight the bandits are caravan or shop guards).
The Rebel Farmers have different Squads roaming the world. By killing/kidnapping important United Cities Nobles the Squads of Rebel Farmers would increase.
Upgraded Heavy Squad (by killing Lord Inaba)
The factions this faction has special relations towards. For all others, it will use this faction's default (-100).
The reasons for this faction to have a non-zero relation towards you.
|Players can ally with the Rebel Farmers by talking to Boss Simion. This action causes the following relation changes:
Players who are already allied with the Anti Slavers can speak to Simion about alliances as well. Allying with the Rebel Farmers after allying with the Anti-Slavers causes these relation changes:
If the player is already an enemy of the United Cities, without being an ally of the Anti-Slavers, allying with the Rebel Farmers only causes these relation changes:
|Rebel Farmer patrols can spawn in Bast, Grey Desert, Heng, Sinkuun, Skimsands, The Great Desert, and The Hook.|
|These towns, outposts, and other locations are controlled by this faction.|
|There are no locations which can be controlled by this faction due to changes in World States.|