“ | I'm a trader... Wife left me 3 months ago. Left me for the bloody hat merchant across the road. Fed up of seein' their ugly faces everyday to be honest, I just wanna get out of here and do something badass, have an adventure and say 'screw you, wife! I'm livin' the high life now!'.... | ” |
–Male, Honorable Personality |
The Outlaw Recruit is a randomly named Generic Recruit available in bars in Shark, Black Scratch, Flats Lagoon, Smugglers Bar, Waystations, World's End, The Hub. Mourn, Deadcat Bars, Empire Peasants bars, Crab Town, and, depending on World States, also in Blister Hill, Heft, Heng and Stoat. They have a Random Personality and after recruited will have the 'Player THUG' Dialogue Package.
They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Unknown.
Statistics[]
- Greenlander
- Scorchlander
- Shek
- Hive Prince
Statistics
Attributes | Level | |
---|---|---|
Strength | 1 | |
Toughness | 1 | |
Dexterity | 1 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1 | |
Engineer | 1 | |
Robotics | 1 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0.9 | |
Toughness | 1 | |
Dexterity | 1.1 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 1.2 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1.2 | |
Lockpicking | 1 | |
Thievery | 1 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1.2 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1 | |
Engineer | 1 | |
Robotics | 1 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1.2 | |
Armour Smith | 1.2 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 1.1 | |
Toughness | 1.2 | |
Dexterity | 0.8 | |
Perception | 1 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1.2 | |
Melee Defence | 1 | |
Dodge | 0.8 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 0.8 | |
Lockpicking | 1 | |
Thievery | 0.8 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 0.8 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1 | |
Engineer | 1 | |
Robotics | 0.8 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 0.8 | |
Toughness | 1.2 | |
Dexterity | 1.2 | |
Perception | 1.2 |
Weapon Skills | Level | |
---|---|---|
Katanas | 1 | |
Sabres | 1 | |
Hackers | 1 | |
Heavy Weapons | 1 | |
Blunt | 1 | |
Polearms | 1 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 1 | |
Melee Defence | 1 | |
Dodge | 1 | |
Martial Arts | 1 |
Ranged Skills | Level | |
---|---|---|
Turrets | 1 | |
Crossbows | 1 | |
Precision Shooting | 1 |
Thievery Skills | Level | |
---|---|---|
Stealth | 1.2 | |
Lockpicking | 1.2 | |
Thievery | 1.2 | |
Assassination | 1 |
Athletic Skills | Level | |
---|---|---|
Athletics | 1.2 | |
Swimming | 1 |
Science Skills | Level | |
---|---|---|
Field Medic | 1.2 | |
Engineer | 1 | |
Robotics | 1 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | 1 | |
Armour Smith | 1 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 1 | |
Cooking | 1 |
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.