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Is it really wise for us to travel Holy Nation territory?

The locals here aren't too friendly with non-humans. And that's an understatement.

Hive Player Characters

Okran's Valley is a zone located in the northern part of The Holy Nation's territory. It is aptly named as 'Valley' for being between 2 mountains both called Arm of Okran, and like many other territories which HN control, it is named after their God Okran.

It is characterized for having approximately 1/3rd of grass lands and 2/3rds of desert lands, with the gradual transition between grass - desert at the southern part of this region. There are several coniferous trees at this region.

Holy army patrols can be seen patrolling this region regularly, and it's possible to occasionally see large groups of Scrawny Cannibals invading from Northern Coast.

There are few farms in this region, with the most northern part in ruins.

Arm of Okran and Okran's Valley World Map Crop 001.jpg


There are no Major Towns in Okran's Valley. This zone does not spawn Camps.

Minor Outposts[]

These locations are typically small towns, villages, or faction bases.

Ancient Locations[]

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.


Nests are temporary locations which can spawn randomly and typically belong to Animals.

Homeless Spawns[]

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.


Okran's Valley
These are the modifiers which are linked to this zone on FCS.
Water 20% Fertility Unknown

Environment Resources
Arid 100% Stone Unknown
Green 0% Iron Unknown
Swamp 0% Copper Unknown

Before building an outpost, players should find information about specific areas through Prospecting.


This zone has the 'Desert mild' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Desert -dust-swirls weather
  • Sand stream ambient
  • Clear times short hot 0.5
  • Desert calm
  • Ground sand