The Northern Coast is home to Cannibals and Deadcats. There are two Deadcat villages, although one has recently been deserted.
Holy Nation and Cannibal Hunters patrol this area, and may potentially interact with the player.

Inhabitants
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There are no Major Towns in the Northern Coast.
Minor Outposts
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These locations are typically small towns, villages, or faction bases.
Ancient Locations
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These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.
Camps
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These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.
Nests
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Nests are temporary locations which can spawn randomly and typically belong to Animals.
Homeless Spawns
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These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.
- Bonedog
- ?
Environment
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Northern Coast | ||||
These are the modifiers which are linked to this zone on FCS.
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Water | 80% | Fertility | 75% | |
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Environment | Resources | |||
Arid | 50% | Stone | 100 | |
Green | 100% | Iron | 100 | |
Swamp | 0% | Copper | 55 | |
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Before building an outpost, players should find information about specific areas through Prospecting. |
Weather
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This zone has the 'coastal' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Clear nothing
- Light rain
- Heavy rain
- Light rain acid