Kenshi Wiki
Kenshi Wiki
Advertisement

Ninja Guards are generic characters which can spawn as a member of either the Trade Ninjas or Shinobi Thieves factions.

Ninja Guards are shop guards of the Trade Ninjas. They can be seen guarding bars like the one in Mourn.

Ninja Guards can be found within and occasionally outside Thief watchtowers. They become allies who will defend you from being attacked after joining the Shinobi Thieves by talking to the Thief Boss.

They wear [Shoddy] armour (10% chance of [Standard]) and have weapons manufactured by Catun Scrapmaster.

This character can colour armour and clothing due to a colour scheme attached.

Statistics[]

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 25 – 35
Toughness 50 – 60
Dexterity 45 – 55
Perception 30 – 40
Weapon Skills Level
Katanas 50 – 60
Sabres 50 – 60
Hackers 50 – 60
Heavy Weapons 50 – 60
Blunt 50 – 60
Polearms 50 – 60
Combat Skills Level
Melee Attack 50 – 60
Melee Defence 50 – 60
Dodge 0.5 – 10.5
Martial Arts 0.5 – 10.5
Ranged Skills Level
Turrets 30 – 40
Crossbows 30 – 40
Precision Shooting 30 – 40
Thievery Skills Level
Stealth 45 – 55
Lockpicking 45 – 55
Thievery 45 – 55
Assassination 50
Athletic Skills Level
Athletics 50 – 60
Swimming 50 – 60
Science Skills Level
Field Medic 45 – 55
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1.2
Cooking 1.2

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 22.5 – 31.5
Toughness 50 – 60
Dexterity 49.5 – 60.5
Perception 30 – 40
Weapon Skills Level
Katanas 50 – 60
Sabres 50 – 60
Hackers 50 – 60
Heavy Weapons 50 – 60
Blunt 50 – 60
Polearms 50 – 60
Combat Skills Level
Melee Attack 50 – 60
Melee Defence 50 – 60
Dodge 0.6 – 12.6
Martial Arts 0.5 – 10.5
Ranged Skills Level
Turrets 30 – 40
Crossbows 30 – 40
Precision Shooting 30 – 40
Thievery Skills Level
Stealth 54 – 66
Lockpicking 45 – 55
Thievery 45 – 55
Assassination 50
Athletic Skills Level
Athletics 60 – 72
Swimming 50 – 60
Science Skills Level
Field Medic 45 – 55
Engineer -4 – 6
Robotics -4 – 6
Science 1
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 27.5 – 38.5
Toughness 60 – 72
Dexterity 36 – 44
Perception 30 – 40
Weapon Skills Level
Katanas 50 – 60
Sabres 50 – 60
Hackers 50 – 60
Heavy Weapons 50 – 60
Blunt 50 – 60
Polearms 50 – 60
Combat Skills Level
Melee Attack 60 – 72
Melee Defence 50 – 60
Dodge 0.4 – 8.4
Martial Arts 0.5 – 10.5
Ranged Skills Level
Turrets 30 – 40
Crossbows 30 – 40
Precision Shooting 30 – 40
Thievery Skills Level
Stealth 36 – 44
Lockpicking 45 – 55
Thievery 36 – 44
Assassination 50
Athletic Skills Level
Athletics 40 – 48
Swimming 50 – 60
Science Skills Level
Field Medic 45 – 55
Engineer -4 – 6
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 0.8
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 20 – 28
Toughness 60 – 72
Dexterity 54 – 66
Perception 36 – 48
Weapon Skills Level
Katanas 50 – 60
Sabres 50 – 60
Hackers 50 – 60
Heavy Weapons 50 – 60
Blunt 50 – 60
Polearms 50 – 60
Combat Skills Level
Melee Attack 50 – 60
Melee Defence 50 – 60
Dodge 0.5 – 10.5
Martial Arts 0.5 – 10.5
Ranged Skills Level
Turrets 30 – 40
Crossbows 30 – 40
Precision Shooting 30 – 40
Thievery Skills Level
Stealth 54 – 66
Lockpicking 54 – 66
Thievery 54 – 66
Assassination 50
Athletic Skills Level
Athletics 60 – 72
Swimming 50 – 60
Science Skills Level
Field Medic 54 – 66
Engineer -4 – 6
Robotics -4 – 6
Science 1.2
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 0.8
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 25 – 35
Toughness 60 – 72
Dexterity 45 – 55
Perception 24 – 32
Weapon Skills Level
Katanas 50 – 60
Sabres 50 – 60
Hackers 50 – 60
Heavy Weapons 50 – 60
Blunt 50 – 60
Polearms 50 – 60
Combat Skills Level
Melee Attack 60 – 72
Melee Defence 50 – 60
Dodge 0.5 – 10.5
Martial Arts 0.5 – 10.5
Ranged Skills Level
Turrets 30 – 40
Crossbows 30 – 40
Precision Shooting 30 – 40
Thievery Skills Level
Stealth 45 – 55
Lockpicking 45 – 55
Thievery 45 – 55
Assassination 50
Athletic Skills Level
Athletics 50 – 60
Swimming 50 – 60
Science Skills Level
Field Medic 36 – 44
Engineer -3.2 – 4.8
Robotics -3.2 – 4.8
Science 0.8
Trade Skills Level
Weapon Smith -3.2 – 4.8
Armour Smith -3.2 – 4.8
Crossbow Smith 1
Labouring 1
Farming 0.8
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 20 – 28
Toughness 60 – 72
Dexterity 54 – 66
Perception 30 – 40
Weapon Skills Level
Katanas 50 – 60
Sabres 50 – 60
Hackers 50 – 60
Heavy Weapons 50 – 60
Blunt 50 – 60
Polearms 50 – 60
Combat Skills Level
Melee Attack 50 – 60
Melee Defence 50 – 60
Dodge 0.5 – 10.5
Martial Arts 0.5 – 10.5
Ranged Skills Level
Turrets 36 – 48
Crossbows 30 – 40
Precision Shooting 30 – 40
Thievery Skills Level
Stealth 54 – 66
Lockpicking 45 – 55
Thievery 54 – 66
Assassination 50
Athletic Skills Level
Athletics 60 – 72
Swimming 50 – 60
Science Skills Level
Field Medic 45 – 55
Engineer -4.8 – 7.2
Robotics -4 – 6
Science 0.8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1.2
Farming 1.2
Cooking 0.8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Skeleton
Statistics

Attributes Level
Strength 25 – 35
Toughness 50 – 60
Dexterity 45 – 55
Perception 30 – 40
Weapon Skills Level
Katanas 50 – 60
Sabres 50 – 60
Hackers 50 – 60
Heavy Weapons 60 – 72
Blunt 50 – 60
Polearms 50 – 60
Combat Skills Level
Melee Attack 50 – 60
Melee Defence 50 – 60
Dodge 0.4 – 8.4
Martial Arts 0.5 – 10.5
Ranged Skills Level
Turrets 36 – 48
Crossbows 30 – 40
Precision Shooting 30 – 40
Thievery Skills Level
Stealth 36 – 44
Lockpicking 45 – 55
Thievery 36 – 44
Assassination 50
Athletic Skills Level
Athletics 50 – 60
Swimming 50 – 60
Science Skills Level
Field Medic 45 – 55
Engineer -4 – 6
Robotics -4.8 – 7.2
Science 1
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 1
Farming 1
Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Advertisement