Iron Spiders are robotic animals from the Old Machines faction. They are the weaker version of Security Spiders and are usually roaming the wilderness instead of guarding Labs and Armouries.
They can be found in regions which are primarily inhabited by Skeletons such as the Floodlands and the Deadlands. They can also be found in The Iron Trail which is named for their presence. Locations where Iron Spiders roam are usually decorated by many inactive Iron Spiders (at Ashlands, Deadlands, Forbidden Isle, The Iron Trail and Venge) which make it difficult to determine whether characters are about to approach a functioning one which is sleeping.
They're equipped with maiming devices and tend to attack living things indiscriminately. While they won't eat your unconscious body, their maimers are easily capable of ensuring most lightly armoured characters downed by them will die of their wounds without help.
Statistics | ||
Attributes | Level | |
---|---|---|
Melee Attack | 40 | |
Melee Defence | 40 | |
Strength | 40 | |
Dexterity | 40 | |
Toughness | 40 | |
Martial Arts | 4 | |
Athletics | 40 | |
Teen (0.40x) | 40 days | |
Adult (0.60x) | 60 days | |
Elder (1.10x) | 110 days | |
The Statistics here are taken from FCS. Players should be aware that animal characters level up as they grow, and may be stronger or weaker depending on their current age. |
Death Items | |||
Removing these items from the creature will kill it instantly. | |||
| |||
Item | Quantity | Average Price | |
---|---|---|---|
Electrical Components | 2 | 216 | |
Iron Plates | 6 | 135 |
Health Statistics[]
Iron Spiders have a blood (oil) colour of 54 33 24 RGB.
- Hunger rate: 0
- Vision Range mult: 0.6
- Oil: 250
- Bleed rate: 0.5
- Heal rate: 1
- Extra attack slots: 2
Movement[]
- Speed: 6-12 mph
- Combat Move Speed Mult: 1
Anatomy[]
Body Part | Total Health | Chance of Hitting |
---|---|---|
Head | 200 | 150 |
Chest | 200 | 150 |
Stomach | 200 | 100 |
Right Foreleg | 200 | 100 |
Left Foreleg | 200 | 100 |
Right Leg | 200 | 50 |
Left Leg | 200 | 50 |
Damage Calculations[]
These values are for when striking a target with 0% damage resistance. Animals can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 23 in the cut calculation is from the minimum cut damage (13) combined with 10 piercing damage which Iron Spiders have.
Variant 1
Cut = 23 + 0.8774025 (Martial Arts + Dex)
Blunt = Martial Arts (0.039) + Strength (0.117)
Variant 2
Cut = 23 + 0.89232 (Martial Arts + Dex)
Blunt = Martial Arts (0.052) + Strength (0.156)
Variant 3
Cut = 23 + 0.9072375 (Martial Arts + Dex)
Blunt = Martial Arts (0.065) + Strength (0.195)