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Iron Stats

Iron Spiders are robotic animals from the Old Machines faction. They are the weaker version of Security Spiders and are usually roaming the wilderness instead of guarding Labs and Armouries.

They can be found in regions which are primarily inhabited by Skeletons such as the Floodlands and the Deadlands. They can also be found in The Iron Trail which is named for their presence. Locations where Iron Spiders roam are usually decorated by many inactive Iron Spiders (at Ashlands, Deadlands, Forbidden Isle, The Iron Trail and Venge) which make it difficult to determine whether characters are about to approach a functioning one which is sleeping.

They're equipped with maiming devices and tend to attack living things indiscriminately. While they won't eat your unconscious body, their maimers are easily capable of ensuring most lightly armoured characters downed by them will die of their wounds without help.

Statistics
Attributes Level
Melee Attack 40
Melee Defence 40
Strength 40
Dexterity 40
Toughness 40
Martial Arts 4
Athletics 40
Teen (0.40x) 40 days
Adult (0.60x) 60 days
Elder (1.10x) 110 days

The Statistics here are taken from FCS. Players should be aware that animal characters level up as they grow, and may be stronger or weaker depending on their current age.
Death Items
Removing these items from the creature will kill it instantly.

Item Quantity Average Price
Electrical Components
Electrical Components 2 216
Iron Plates
Iron Plates 6 135

Health Statistics[]

Iron Spiders have a blood (oil) colour of 54 33 24 RGB.

  • Hunger rate: 0
  • Vision Range mult: 0.6
  • Oil: 250
  • Bleed rate: 0.5
  • Heal rate: 1
  • Extra attack slots: 2

Movement[]

  • Speed: 6-12 mph
  • Combat Move Speed Mult: 1

Anatomy[]

Body Part Total Health Chance of Hitting
Head 200 150
Chest 200 150
Stomach 200 100
Right Foreleg 200 100
Left Foreleg 200 100
Right Leg 200 50
Left Leg 200 50

Damage Calculations[]

These values are for when striking a target with 0% damage resistance. Animals can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 23 in the cut calculation is from the minimum cut damage (13) combined with 10 piercing damage which Iron Spiders have.

Variant 1

Cut = 23 + 0.8774025 (Martial Arts + Dex)

Blunt = Martial Arts (0.039) + Strength (0.117)

Variant 2

Cut = 23 + 0.89232 (Martial Arts + Dex)

Blunt = Martial Arts (0.052) + Strength (0.156)

Variant 3

Cut = 23 + 0.9072375 (Martial Arts + Dex)

Blunt = Martial Arts (0.065) + Strength (0.195)

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