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You defeated our leader, and denied her death in battle. You dishonor Sheks, you Dishonor all Sheks!

The Five Invincibles War Leader (Esata captured but not killed)

Invincible Vengeance Range

Max range of the Invincible Vengeance raid

Invincible Vengeance is an event that can occur when Esata the Stone Golem is killed/imprisoned, and the player's base is within 9,000 meters of a Shek Kingdom owned location. The campaign will have a maximum chance of triggering of 50% each day if the player is within 2,500 meters of a Shek Kingdom owned location, the chance will scale down with distance until it hits 0% at 9,000 meters away.

The assault's forces will consist of 4-6 squads, each made up of 3-5 Hundred Guardians and led by a Five Invincible. Amusingly, this can result in more than five members of the Five Invincibles assaulting your base at the same time.

Once the assault arrives at your base, the War Leader will give a short speech that changes depending on various factors including the War Leader's personality, the exact world states, triggered, and player faction size. Then the assault will attack the player's base, and hunt down any characters within.

If the raid is victorious, they will leave shortly after defeating all your characters. If the raid is defeated, there is an 80% chance to trigger an Enemy Hunt event in 72-150 hours and a 20% chance to trigger a Shek Revenge event in 72-150 hours.

In the scenario that the player is somehow not hostile with the Shek Kingdom despite taking down Esata the Stone Golem and fending off this attack, after defeating it there will be a 60% chance for the Shek Revenge event in 72-150 hours, and 40% chance of no retaliation.

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