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Human Mercenaries are members of the Mercenary Guild. They can be found within the Holy Nation and United Cities looking for work. They are potentially the weakest mercenary variant.

Speaking to their leader allows you to hire them as bodyguards (c.2000 per day) or outpost protectors (c.1000 per day).

They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Ancient.

Statistics

Attributes Level
Strength 30
Toughness 30
Dexterity 30
Perception 1

Combat Skills Level
Melee Attack, Melee Defence 30
Dodge, Martial Arts 30÷10

Weapon Skills Level
Blunt, Hackers, Heavy, Katanas, Polearms, Sabres 30

Ranged Skills Level
Turrets 30
Crossbows 1
Precision Shooting 30

Thievery Skills Level
Stealth, Lockpicking, Thievery 1
Assassination 30÷2

Athletic Skills Level
Athletics, Swimming 30

Science Skills Level
Field Medic 30
Engineer, Robotics, Science 1

Trade Skills Level
Weapon Smith, Armour Smith, Labouring, Farming, Cooking 1

Stats randomize by 5
The Statistics here are taken from FCS. Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
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