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Holy Sentinels are guards and middle-ranking foot soldiers for the The Holy Nation, charged with protecting towns and assets such as mines. Sometimes they patrol, usually led by a Paladin.

They frequently stand at the gates of Holy Nation towns, checking outsiders for contraband.

Holy Sentinels are distinguished from Paladins in that they use Combat Cleavers instead of a Paladin's Cross, and have slightly weaker stats. In terms of appearance, Sentinels have reddish armor with a white emblem, while Paladins have more grayish armor with a yellow emblem.

They wear [Shoddy] armour (10% chance of [Standard]) and have weapons manufactured by Ancient.


Attributes Level
Strength 40
Toughness 40
Dexterity 40
Perception 1

Combat Skills Level
Melee Attack, Melee Defence 40
Dodge, Martial Arts 4

Weapon Skills Level
Blunt, Hackers, Heavy, Katanas, Polearms, Sabres 40

Ranged Skills Level
Turrets 40
Crossbows 1
Precision Shooting 40

Thievery Skills Level
Stealth, Lockpicking, Thievery 1
Assassination 20

Athletic Skills Level
Athletics, Swimming 40

Science Skills Level
Field Medic 40
Engineer, Robotics, Science 1

Trade Skills Level
Weapon Smith, Armour Smith, Labouring, Farming, Cooking 1

Stats randomize by 3
The Statistics here are taken from FCS. Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.


  • A noteworthy fact is that the unique recruit Griffin used to be a Holy Sentinel.
  • An unnamed Holy Sentinel was the author of a Suicide Note.