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Leave this land, unholy ones! The Lord of Light repels you!

–Inquisitor War Leader

Holy Nation Assault (Major), simply referred to as 'Holy Nation Assault' in-game, is an event that can occur if the player has defeated the Holy Assault, Holy Nation Assault (Minor), or Holy Nation Assault (Major) events. It is closely related to, but not to be confused with, two other events of the same name, Holy Nation Assault (Minor), and Holy Nation Assault (Inquisitor).

The event cannot trigger if the Holy Lord Phoenix, High Inquisitor Seta, and High Inquisitor Valtena are all killed or captured.

If the requirements above are met, The Holy Nation will send an assault to the player's outpost in 100-250 hours if it was triggered off of a Holy Assault event, 72-110 hours if it was trigger off of a Holy Nation Assault (Minor) event, or 72-200 hours if it was triggered off of a Holy Nation Assault (Major) event. The assault will consist of 10-12 Paladins, 1-2 High Paladins, and 4-9 Holy Servants being led by an Inquisitor.

After arriving at the outpost, the War Leader will order his men to attack the outpost and the player characters inside it. If the raid is victorious, they will occupy the player's base, patrolling around it, using the furniture, freeing captives, and imprisoning your characters. If the raid is defeated, there is a 30% chance to trigger another Holy Nation Assault (Major) event in 72-200 hours, and a 20% or 40% chance (If High Inquisitor Valtena has been killed or captured it will be 40%, if not then it will be 20%) to trigger a Holy Nation Assault (Inquisitor) event in 72-200 hours.

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