Holy Farms are a series of similar minor outposts of Greenlanders located in territory owned by The Holy Nation and are the presumed source of food and farm based trade goods for the faction. Their location can be learned by reading the Glorious Holy Map.

There are in total 6 Holy Farms, 4 of them are located in Okran's Pride while the other 2 are located in Okran's Valley.

Behavior[edit | edit source]

While Holy Farmers, Holy Farmer Wives and domesticated animals make up the vast majority of the population, the only NPC with dialogue options is the Holy Farm Leader who will trade farm based trade goods and domesticated animals with the player.

Every farm has at least one field of crops and is typically used for growing either cotton or wheat that is tended to by the Holy Farmers during the day.

Holy Farmer Wives do not seem to have a labor schedule, offer dialogue options or even spawn with a weapon. They remain inside with the Holy Farm Leader the majority of the time and flee during combat.

Town Overrides[edit | edit source]

Holy Farms will only be overridden and captured by the Slave Traders, functionally turning it into a slave farm, if High Inquisitor Valtena, Esata, and either Holy Lord Phoenix or High Inquisitor Seta have been killed/kidnapped, as long as Emperor Tengu and Longen are still alive and free.

Due to being incorrectly assigned the overrides of the Holy Mines, it might flip to Shek Kingdom, Kral's Chosen, or a destroyed version shortly after going to the Slave Traders, if the appropriate conditions are fulfilled. Possibly preventing the Slave Traders override from ever appearing for the player.

There are dialog changes to farmers if the Phoenix is dead, and Esata is alive and free, though this is not an override, and the farms will remain in Holy Nation control.

Trivia[edit | edit source]

  • Even after becoming hostile to the Holy Nation, the domesticated animals of Holy Farms don't attack on sight or protect their allies even though their primary task is always "patrolling town."
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