| “ | Better make sure we've got some expendable Cats for bribes before we get too cozy here in the canyons... | ” |
–Player Characters who aren't Maniacal | ||
Heng is the home of the Traders Guild, eponymously named after a major city in this region.
Being the heartland of the trade and commerce of the United Cities, this zone is teeming with a large amount of slave and mercantile convoys both domestic and foreign to the UC, alongside mercenaries, bounty hunters, manhunters and slave hunters seeking to make a fortune (or at least a living), some of them will do it by any means necessary, even if it means to raid strangers for profit.
Naturally, this zone is also teeming with the less fortunate and downtrodden masses, escapees and rebels many of whom are just as equally opportunistic to any wandering strangers as the aforementioned folks.
Truly a land of opportunity, any player has their chance on kicking their pot of gold or wearing fancy clothing -- just as they have the chance of kicking their bucket or wearing slave attire in the wild civilization of United Cities here. Depending on their luck and prowess, they can either find the sweet or bitter end of the deals that the empire has to offer.
Inhabitants[]
There are no Ancient Locations in Heng.
Major Towns[]
Minor Outposts[]
These locations are typically small towns, villages, or faction bases.
Camps[]
These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.
- Vagrant Camp {25}
- Raider Camp {5}
Nests[]
Nests are temporary locations which can spawn randomly and typically belong to Animals. This zone has a max number nest of 7.
- Small Skimmer Nest {50}
- Wolf Den {10}
Homeless Spawns[]
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood. (1x)
- Rebel Farmers
- Empire Rebel Farmers (1 ~ 6 Outlaw Swordsmen, 3 ~ 10 Outlaw Farmers, 0 ~ 2 Bonedogs aged 70) {50} (Simion and Tengu alive)
- Empire Rebel Farmers Small (1 Outlaw Swordsman, 3 ~ 6 Outlaw Farmers, 0 ~ 2 Bonedogs aged 70) {40} (Tengu alive)
- Empire Rebel Farmers Heavy (1 Outlaw Swordsman Captain, 0 ~ 3 Outlaw Swordsmen, 3 ~ 7 Outlaw Heavies, 0 ~ 2 Bonedogs aged 70) {4} (Simion and Tengu alive, Yabuta dead)
- Skimmer
- Vagrants
- Vagrant Bandits (1 ~ 13 Starving Vagrants) {40} (Longen alive)
- Manhunters
- United Cities
- Empire Army (1 Samurai Sergeant, 1 ~ 3 Samurai Scouts, 5 ~ 8 Samurais, 1 ~ 4 Samurai Conscripts) {3} (Tengu alive)
- Empire Army (1 Samurai Sergeant, 1 ~ 3 Samurai Scouts, 5 ~ 8 Samurais, 1 ~ 4 Samurai Conscripts) {10} (Nagata alive)
- Traders Guild
- Caravan (1 Caravan Trader Boss, 7 ~ 11 Caravan Guards, 1 ~ 3 Pack Beasts aged 100) {5} (Longen alive)
- Slave Hunters
- Mercenary Guild
- Mercenary Wanderers (1 Mercenary Captain, 1 ~ 3 Mercenary Heavies, 3 ~ 5 Mercenaries) {3}
- Bounty Hunters
- Bounty Hunters Wandering Between Towns (1 ~ 6 Bounty Hunters, 0 ~ 1 Bonedog aged 80) {3}
- Slave Traders
- Slaver Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) {2} (Longen alive)
- Slaver Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) {2} (Ren and Ruben alive)
- Tech Hunters
- Drifter Squad (3 ~ 7 Drifters) {2}
- Drifter Solo Skeleton (1 Skeleton Drifter) {1}
- Garru
- Nomads
- Merchant Nomads (1 Nomad Animal Trader, 8~10 Nomads, 1 ~ 4 Pack Beast, 1 Bonedog, 1 ~ 3 Pack Bulls, 0 ~ 1 Wild Bull, 0 ~ 5 Goats) {2}
- Drifters
- Traveler {1}
- Wandering Assassin
- Wandering Assassin (1 Wandering Assassin) {1}
- Empire Peasants
- UC Escaped Slave (1 ~ 2 Escaped Slaves) {1}
- No Faction
- Lost Drone {1}
- Western Hive
- Hiver Merchant Caravan {1} (Queen alive)
- United Heroes League
- UC racists patrol (1 Hero Boss, 5 ~ 7 City Heroes) {1}
These squads can potentially spawn in this zone if certain World States have been reached.
- Rebel Swordsmen
- Empire Rebel Farmers Heavy (1 Rebel Captain, 1 ~ 5 Rebel Swordsmen, 7 ~ 16 Rebel Fighters) {90} (Tengu dead)
- Yabuta Outlaws
- Yabuta Outlaw Roaming (5 ~ 9 Yabuta Outlaws) {50} (Yabuta alive)
- Rebel Farmers
- Empire Rebel Farmers Heavy (1 Outlaw Swordsman Captain, 0 ~ 3 Outlaw Swordsman, 3 ~ 11 Outlaw Heavies, 0 ~ 2 Bonedogs aged 70) {20} (Inaba dead, Tengu alive)
- Reavers
- Reavers Patrol (1 Reaver Ironclad, 4 ~ 7 Reaver Bloodeds, 1 ~ 6 Reaver Slaves) {20} (Valamon alive, Tsugi and Yoshinaga dead)
- Crab Raiders
- Crab Raiders Patrol (8 ~ 14 Crab Raiders, 4 ~ 10 Crabs aged 80) {20} (Crab Queen alive, Tsugi, Yoshinaga, Valamon dead)
- Anti-Slavers
- Anti Slaver Patrol (1 ~ 4 Anti-Slaver Jonin) {4} (Tinfist alive, Ren and Ruben dead)
- Anti Slaver Patrol (1 ~ 4 Anti-Slaver Jonin) {2} (Tinfist alive, Longen dead)
- Anti Slaver Patrol (1 ~ 4 Anti-Slaver Jonin) {1} (Tinfist alive, Grande dead)
- United Cities
- Empire Guard Bandits (Diaspora) (Malnourished S) (4 ~ 13 Samurai Rogues) {5} (Tengu alive, Ren and Ruben dead)
- Slave Traders
- Slaver Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) (Longen alive, Tinfist dead) {4}
Environment[]
| Heng (Zone) | ||||
| These are the modifiers which are linked to this zone on FCS.
| ||||
| Water | 20%% | Fertility | Unknown | |
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| Environment | Resources | |||
| Arid | 100% | Stone | 110% | |
| Green | 0% | Iron | 100% | |
| Swamp | 0% | Copper | 70% | |
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| Before building an outpost, players should find information about specific areas through Prospecting. | ||||
Weather[]
This zone has the 'great desert small' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Desert calm hot 0.6
- Desert -dust-light detritus01
- Desert -dust -swirls weather
- Great desert streamers small
- GD ground sand orange small
Gallery[]
Trivia[]
- This region and it's eponymous city can be considered to be at least 4x as dense in population compared to The Great Desert, seeing that despite having only 1 town (compared to the 4 in TGD), the number of Rebel Farmers, Starving Vagrants, Manhunters and the like remain similar if not more in squad frequencies.

