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Neighboring the Desert Regions to the east, Gut is known for its sky-blue sands and the Iron Trees that dot the region and the large amount of Gutters for which this zone might be named after. The primary fauna are Beak Things, making this region extremely dangerous, but also highly profitable. It's a good location to farm Animal Skins and Beak Thing Eggs.

Inhabitants[]

There are no Major Towns or Ancient Locations in Gut. This zone does not spawn Camps or have any Homeless Spawns.

Minor Outposts[]

These locations are typically small towns, villages, or faction bases.

Nests[]

Nests are temporary locations which can spawn randomly and typically belong to Animals.

Environment[]

Gut
These are the modifiers which are linked to this zone on FCS.
Water 60% Fertility 75%

Environment Resources
Arid 50% Stone 20-100
Green 100% Iron 100
Swamp 0% Copper 55

Before building an outpost, players should find information about specific areas through Prospecting.

Weather[]

This zone has the 'nothing, bit of rain, wind' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Light rain
  • Desert calm
  • Just wind

Gallery[]

Tips[]

  • Hashish production : Near UC towns which have high markup for hashish products
  • Raid: Beak Thing's Eggs (possible, need more details), 4k per egg you can be rich in a region not just INHABITED but INFESTED with Beak Thing nests.
  • Due to extreme amount of Beak Things it is profitable to farm them if one has a base and mounted crossbows, the high amount of leather, 100% green environment, moderate metal deposits, and being close to Heng allow high returns from armor manufacturing of all types.
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