The Grey Desert is a relatively small zone which borders a handful of the most polluted areas in the game. The single Tech Hunter Waystation, when coming from the east, is the only place for resupply before heading to Black Desert City in the Deadlands.
This place is mostly empty with a few Traders Guild, Nomads and Bloodraiders.
There are occasionally squads of Weak Thralls that could be found in this area, likely migrated from the neighbouring Venge. Alongside Grayflayer smugglers that may have travelled here from the nearby Smugglers Bar.
Inhabitants[]
There are no Major Towns or Ancient Locations in the Grey Desert. This zone does not spawn Nests or Camps.
Minor Outposts[]
These locations are typically small towns, villages, or faction bases.
Homeless Spawns[]
These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood. (0.65x multiplier)
- Traders Guild
- Caravan (1 Caravan Trader Boss, 7 ~ 11 Caravan Guards, 1 ~ 3 Pack Beasts) {11} (Longen alive)
- Grayflayers
- Smuggler Caravan (1 Swamper Non-Gang, 4 Smugglers) {11}
- Nomads
- Merchant Nomads (1 Nomad Animal Trader, 8~10 Nomads, 1 ~ 4 Pack Beast, 1 Bonedog, 1 ~ 3 Pack Bulls, 0 ~ 1 Wild Bull, 0 ~ 5 Goats) {11}
- Skimmers
- Skimmer Hunter Solo 24hr (1 Skimmer aged 100) {11}
- Bloodraiders
- Blood Bandits (3 ~ 11 Blood Raiders) {11}
- Rebel Farmers
- Empire Rebel Farmers Heavy (1 Outlaw Swordsman Captain, 0 ~ 3 Outlaw Swordsmen, 3 ~ 7 Outlaw Heavies, 0 ~ 2 Bonedogs) {4} (Simion and Tengu alive, Yabuta dead)
- Empire Rebel Farmers (1 ~ 6 Outlaw Swordsmen, 3 ~ 10 Outlaw Farmers, 0 ~ 2 Bonedogs) {2} (Simion and Tengu alive)
- Empire Rebel Farmers Small (1 Outlaw Swordsman, 3 ~ 6 Outlaw Farmers) {2} (Tengu alive)
- Black Desert Ninjas
- Black Desert Ninjas (3 ~ 9 Cloud Ninjas) {4}
- Slave Traders
- Slaver Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) {8} (Grande alive)
- Slaver Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) {3} (Longen alive)
- Iron Spider
- Robot Spiders (1 Iron Spider aged 100) {2}
- Black Dog
- Black Dog Extortionists (4 ~ 6 Black Dog Bodyguards) {1}
- Thrall Masters
- Venge Thralls (2 ~ 22 Weak Thralls) {1} (if at least Ponk or Screamer is alive)
These squads can potentially spawn in this zone if certain World States have been reached
- Yabuta Outlaws
- Yabuta Outlaw Roaming (5 ~ 9 Yabuta Outlaws) {6} (Yabuta alive)
- Slave Traders
- Slaver Caravan (1 Slaver Caravan Boss, 0 ~ 1 Slaver Heavy Guard, 7 ~ 14 Slaver Caravan Guards) {5} (Longen alive, Tinfist dead)
Environment[]
| Grey Desert | ||||
| These are the modifiers which are linked to this zone on FCS.
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| Water | 0% | Fertility | Unknown | |
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| Environment | Resources | |||
| Arid | 50% | Stone | 100 | |
| Green | 0% | Iron | 100 | |
| Swamp | 0% | Copper | 50%-100% | |
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| Before building an outpost, players should find information about specific areas through Prospecting. | ||||
Weather[]
This zone has the 'grey desert' season. Seasons may cause harmful Weather Effects or be purely aesthetic.
- Sand stream ambient
- Clear nothing
- Clear times short hot 0.5
