Gorillo Bandits are members of The Gorrillo Bandits. Unlike their leader, Gorrillo, they carry no weapons and wear no armor. They can be seen in packs harassing settlements and wanderers within Bonefields and Flats Lagoon. A defining feature of a Gorillo Bandit is their unnaturally bulky arms and hunchbacked appearance and also the The Gorrillo Bandits scorchlanders have Greenlander skin like Stubs Momuso
There is a 3% chance that a Gorillo Bandit will have a bounty of 5000 c from the United Cities and the Shek Kingdom. They wear [Shoddy] armour (30% chance of [Standard]).
Statistics[]
- Greenlander
- Scorchlander
- Shek
Statistics
Attributes | Level | |
---|---|---|
Strength | 57 – 63 | |
Toughness | 27 – 33 | |
Dexterity | 27 – 33 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 27 – 33 | |
Sabres | 27 – 33 | |
Hackers | 27 – 33 | |
Heavy Weapons | 27 – 33 | |
Blunt | 27 – 33 | |
Polearms | 27 – 33 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 27 – 33 | |
Melee Defence | 27 – 33 | |
Dodge | 27 – 33 | |
Martial Arts | 27 – 33 |
Ranged Skills | Level | |
---|---|---|
Turrets | 27 – 33 | |
Crossbows | -2 – 4 | |
Precision Shooting | 27 – 33 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2 – 4 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 27 – 33 | |
Swimming | 27 – 33 |
Science Skills | Level | |
---|---|---|
Field Medic | 27 – 33 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1.2 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 1 | |
Farming | 1.2 | |
Cooking | 1.2 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 51.3 – 56.7 | |
Toughness | 27 – 33 | |
Dexterity | 29.7 – 36.3 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 27 – 33 | |
Sabres | 27 – 33 | |
Hackers | 27 – 33 | |
Heavy Weapons | 27 – 33 | |
Blunt | 27 – 33 | |
Polearms | 27 – 33 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 27 – 33 | |
Melee Defence | 27 – 33 | |
Dodge | 32.4 – 39.6 | |
Martial Arts | 27 – 33 |
Ranged Skills | Level | |
---|---|---|
Turrets | 27 – 33 | |
Crossbows | -2 – 4 | |
Precision Shooting | 27 – 33 |
Thievery Skills | Level | |
---|---|---|
Stealth | -2.4 – 4.8 | |
Lockpicking | -2 – 4 | |
Thievery | -2 – 4 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 32.4 – 39.6 | |
Swimming | 27 – 33 |
Science Skills | Level | |
---|---|---|
Field Medic | 27 – 33 | |
Engineer | -2 – 4 | |
Robotics | -2 – 4 | |
Science | 1 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2.4 – 4.8 | |
Armour Smith | -2.4 – 4.8 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 0.8 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics
Attributes | Level | |
---|---|---|
Strength | 62.7 – 69.3 | |
Toughness | 32.4 – 39.6 | |
Dexterity | 21.6 – 26.4 | |
Perception | -2 – 4 |
Weapon Skills | Level | |
---|---|---|
Katanas | 27 – 33 | |
Sabres | 27 – 33 | |
Hackers | 27 – 33 | |
Heavy Weapons | 27 – 33 | |
Blunt | 27 – 33 | |
Polearms | 27 – 33 |
Combat Skills | Level | |
---|---|---|
Melee Attack | 32.4 – 39.6 | |
Melee Defence | 27 – 33 | |
Dodge | 21.6 – 26.4 | |
Martial Arts | 27 – 33 |
Ranged Skills | Level | |
---|---|---|
Turrets | 27 – 33 | |
Crossbows | -2 – 4 | |
Precision Shooting | 27 – 33 |
Thievery Skills | Level | |
---|---|---|
Stealth | -1.6 – 3.2 | |
Lockpicking | -2 – 4 | |
Thievery | -1.6 – 3.2 | |
Assassination | 15 |
Athletic Skills | Level | |
---|---|---|
Athletics | 21.6 – 26.4 | |
Swimming | 27 – 33 |
Science Skills | Level | |
---|---|---|
Field Medic | 27 – 33 | |
Engineer | -2 – 4 | |
Robotics | -1.6 – 3.2 | |
Science | 0.8 |
Trade Skills | Level | |
---|---|---|
Weapon Smith | -2 – 4 | |
Armour Smith | -2 – 4 | |
Crossbow Smith | 1 | |
Labouring | 0.8 | |
Farming | 0.8 | |
Cooking | 1 |
Stats randomize by 3
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.