Goats are small Herbivores that roam free in many parts of the world, usually in groups of around 8, and can also be found domesticated, mostly by Nomads. They look much like real-world goats except for their prominent bony faceplates. They can be hunted for their Raw Meat and Animal Skin drops, but make tougher melee opponents than their low stats might suggest. A new character who mistakes them for an easy meal will likely get an unpleasant surprise.
Goats do not have Nests, although domesticated ones can be found in Nomad Goat Herder Camps. They can be purchased from those herders, and also from Nomad animal shops and caravans. A unique goat named Cornelius can be purchased in Settled Nomad Village. Like all tamed animals in Kenshi (and many real goats), domesticated goats will happily eat any type of food at all.
Goats are a niche addition to a player squad. They cannot be used to haul goods and are not as sturdy or strong as a Bonedog. But they are relatively fast, not very expensive, mature quickly, and do not eat as much as most other tamed animals, potentially making them useful as expendable scouts/kiters or a low-maintenance choice for early base defense.
20 to 30 hostile Adult Goats can be found in the Tower of Goats in Sinkuun.
Stats[]
Statistics | ||
Attributes | Level | |
---|---|---|
Melee Attack | 10 | |
Melee Defence | 10 | |
Strength | 10 | |
Dexterity | 10 | |
Toughness | 10 | |
Martial Arts | 1 | |
Athletics | 10 | |
Stats randomize by 2 | ||
Teen (0.40x) | 10 days | |
Adult (0.60x) | 15 days | |
Elder (1.10x) | 27.5 days | |
The Statistics here are taken from FCS. Players should be aware that animal characters level up as they grow, and may be stronger or weaker depending on their current age. |
Death Items | |||
Removing these items from the creature will kill it instantly. | |||
| |||
Item | Quantity | Average Price | |
---|---|---|---|
Animal Skin | 2 | 240 | |
Raw Meat | 7 | 60 |
Health Statistics[]
Goats have a blood colour of 128 0 0 RGB.
- Hunger rate: 1
- Vision Range mult: 1
- Blood: 47.5-83
- Bleed rate: 1
- Heal rate: 2
- Extra attack slots: 0
- Self Healing: True
Movement[]
- Speed: 10-21 mph
- Combat Move Speed Mult: 1
Anatomy[]
Body Part | Total Health | Chance of Hitting |
---|---|---|
Head | 52.5-159.75 | 100 |
Chest | 52.5-159.75 | 100 |
Stomach | 35-106.5 | 100 |
Right Arm | 35-106.5 | 100 |
Left Arm | 35-106.5 | 100 |
Right Leg | 35-106.5 | 50 |
Left Leg | 35-106.5 | 50 |
Damage Calculations[]
These values are for when striking a target with 0% damage resistance. Goats can have one of three qualities for their "weapon". (Moving their position in a squad, saving and then reloading can change to another quality of the weapon) The 18 in the cut calculation is from the minimum cut damage (13) combined with 5 piercing damage which Goats have.
Variant 1
Cut = 18 + Martial Arts(0.77961008) + Dexterity(0.77961008)
Blunt = Martial Arts(0.0039) + Strength(0.0117)
Variant 2
Cut = 18 + Martial Arts(0.83928) + Dexterity(0.83928)
Blunt = Martial Arts(0.0052) + Strength(0.0156)
Variant 3
Cut = 18 + Martial Arts(0.89894992) + Dexterity(0.89894992)
Blunt = Martial Arts(0.0065) + Strength(0.0195)
Spawns[]
Regions[]
- Border Zone, Darkfinger, Forbidden Isle, Greyshelf, Hidden Forest, Northern Coast, Royal Valley, Shun, Sinkuun, Sniper Valley, Stobe's Gamble, The Hook, The Unwanted Zone
Spawn Groups[]
Other Locations[]
Trivia[]
- Goats, as other non-pack domestic animals, have a backpack slot which was not intended by the devs and should have been removed. It cannot be interacted with.
- Goats do the same damage as a Bonedog if they have identical stats.