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Suchon died long ago...

An exile is lost, forever a ghost searching for the other side...

–Shek Warriors

Ghost is the leader of the Berserkers. He can be found in the Berserker village east of Last Stand camping with many other Berserkers.

When turning Ghost in to the police in the Shek Kingdom, Shek Warriors will talk about his past.

They wear [Shoddy] armour (5% chance of [Standard]) and have weapons manufactured by Ancient.

The Berserker Village is at times attacked by Skin Spiders which sometimes leads to Ghost being killed and subsequently eaten.

Race: Shek

Gender: Male

Warmongerer known to be camped in the Spider Plains as leader of the Berserkers.

REWARD: c.10,000
Poster can be found in: Shek Kingdom

Attributes Level
Strength 54
Toughness 54
Dexterity 54
Perception 1

Combat Skills Level
Melee Attack, Melee Defence 54
Dodge, Martial Arts 54÷10

Weapon Skills Level
Blunt, Hackers, Heavy, Katanas, Polearms, Sabres 54

Ranged Skills Level
Turrets 54
Crossbows 1
Precision Shooting 54

Thievery Skills Level
Stealth, Lockpicking, Thievery 1
Assassination 54÷2

Athletic Skills Level
Athletics, Swimming 54

Science Skills Level
Field Medic 54
Engineer, Robotics, Science 1

Trade Skills Level
Weapon Smith, Armour Smith, Labouring, Farming, Cooking 1

The Statistics here are taken from FCS. Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

World States[]

(Requires Ghost to be imprisoned/dead)

If Ghost is killed or kidnapped, roaming Berserker squads in Berserker Country, Cannibal Plains, Spider Plains, and Stenn Desert become broken and reduce from 2-8 members to 2-5.

(Requires Ghost to be alive and free)

If Ghost is alive and free while High Inquisitor Seta is killed/imprisoned, Berserker patrols will patrol in Okran's Gulf region.


If Ghost is alive and free while Esata the Stone Golem is killed/imprisoned, he will relocate his position to Admag.