Kenshi Wiki
(Created page, with the start of a list. Probably going to restructure it entirely in a couple hours though.)
Tags: Visual edit apiedit
 
(Completed the list)
Tags: Visual edit apiedit
Line 1: Line 1:
−
{{WIP}}The vast majority of the player's recruits will fall into this category. They have random names, and semi-random backstories. Each kind can also often be found in multiple varieties, dependent on the area or faction who controls the bar. The different variations generally only affect dialog and [[Races|Race]], though can affect [[Personality]] too.
+
The vast majority of the player's recruits will fall into this category. They have random names, and semi-random backstories. Each kind can also often be found in multiple varieties, dependent on the area or faction who controls the bar. The different variations generally only affect dialog and [[Races|Race]], though can affect [[Personality]] too.
   
−
Full details can be found on the individual character's page. Alternate variations are listed to the right of the name.
+
Full details can be found on the individual character's page.
   
−
== Bar Recruits List {WIP} ==
+
== [[Sword for hire]] -- 700 Cats ==
 
The basic new recruit. Has no notable [[Statistics|Stats]], [[Equipment]], or [[Weapons]]. Only benefits are the price and the fact they come with a couple [[Standard first aid kit|Standard first aid kits]].
   
  +
=== Subtypes ===
−
=== [[Sword for Hire]] ([[Sword for Hire (Holy Nation)|Holy Nation]], [[Sword for Hire (Holy Nation Female)|HN Female]], [[Sword for Hire (Outlaw 1)|Outlaw]], [[Sword for Hire (Shek)|Shek]]) -- 700 Cats ===
 
  +
* [[Hire me Empire 1]] -- 800 Cats
* The basic new recruit. Has no notable [[Statistics|Stats]], [[Equipment]], or [[Weapons]]. Only benefits are the price and the fact they come with a couple [[Standard first aid kit|Standard first aid kits]].
 
  +
* [[Hire me 700 Shek]] -- 700 Cats
  +
* [[Sword for hire -(holy nation)]] -- 700 Cats
  +
* [[Sword for hire amateur]] -- 700 Cats
  +
* [[Sword for hire bard]] -- 700 Cats
  +
* [[Sword for hire ex-slave]] -- 700 Cats
  +
* [[Sword for hire Holy Nation female]] -- 700 Cats
  +
* [[Sword for hire Outlaw 700]] -- 700 Cats
  +
* [[Sword for hire outlaw 800]] -- 800 Cats
  +
* [[Sword for hire revenge]] -- 700 Cats
   
  +
== [[hire engineer]] -- 2500 Cats ==
−
=== Sword for Hire ([[Sword for Hire (Empire)|Empire]], [[Sword for Hire (Outlaw 2)|Outlaw]]) -- 800 Cats ===
 
 
The main appeal of this recruit is their very high [[Engineer]] skill and decent [[Labouring]] skill. They also has an increased [[Strength]] and [[Athletics]], other than that they identical to a basic Sword for hire statwise.
   
  +
=== Subtypes ===
−
=== [[Hire Engineer]] ([[Hire Engineer (Holy Nation)|Holy Nation]], [[Hire Engineer (Shek)|Shek]], [[Hire Engineer (Wall Man)|Wall Man]]) -- 2500 Cats (2700 for Shek) ===
 
  +
* [[hire engineer holy nation]] -- 2500 Cats
* The main appeal of this recruit is its very high [[Engineer]] skill and decent [[Labouring]] skill. It also has an increased [[Strength]] and [[Athletics]], other than that it is identical to a basic new recruit statwise.
 
  +
* [[hire engineer shek]] -- 2700 Cats
  +
* [[hire engineer wall man]] -- 2500 Cats
  +
  +
== [[hire medic]] -- 2500 Cats ==
  +
Much like the engineer, this recruit is specialized in certain skills. They come with a high [[Medic]] skill as well as a decent [[Science]] skill. Other than those they have identical [[Statistics|Stats]] to the basic Sword for hire.
  +
  +
=== Subtypes ===
  +
* [[hire medic holy nation]] -- 2500 Cats
  +
* [[hire medic outlaw]] -- 2500 Cats
  +
* [[hire medic shek]] -- 2500 Cats
  +
  +
== [[Sword for hire 10]] -- 2500 Cats ==
  +
Stronger than the basic Sword for hire, though still no notable [[Weapons]] or [[Equipment]]. Has increased skills in every combat stat, from weapon skills to general [[Melee Attack]] and [[Melee Defence|Defence]].
  +
  +
=== Subtypes ===
  +
* [[Sword for hire 10 (Empire)]] -- 2500 Cats
  +
* [[Sword for hire 10 -(holy nation)]] -- 2500 Cats
  +
* [[Sword for hire 10 (swamper)]] -- 2500 Cats
  +
* [[Sword for hire 10 outlaw bounty]] -- 2000 Cats
  +
* [[Sword for hire 10 Shek Kingdom]] -- 2500 Cats
  +
  +
== [[Sword for hire 15]] -- 5500 Cats ==
  +
Even stronger combat skills. Has a better quality [[Weapons|Weapon]], though the [[Equipment]] is still lackluster.
  +
  +
=== Subtypes ===
  +
* [[Sword for hire 15 -(holy nation)]] -- 5500 Cats
  +
* [[Sword for hire 15 swordslinger]] -- 5500 Cats
  +
  +
== Other Recruits ==
  +
These ones don't fit into any of the other categories. They either have different stats or items.
  +
  +
=== [[Hire me holy nation female adventurer]] -- 1000 Cats ===
  +
* Slightly better than a typical Sword for hire. Slightly higher [[Statistics|Stats]] with some very basic [[Equipment]].
  +
  +
=== [[Skeleton recruit 700]] -- 700 Cats ===
  +
* Identical to the basic Sword for hire, with the exception of having no [[Equipment]]. Also comes with a [[Robotics Repair Kit]].
  +
  +
=== [[Skeleton recruit 2500]] -- 2500 Cats ===
  +
* Identical to the previous Skeleton recruit, but more expensive and with increases combat [[Stats]].

Revision as of 22:50, 9 June 2016

The vast majority of the player's recruits will fall into this category. They have random names, and semi-random backstories. Each kind can also often be found in multiple varieties, dependent on the area or faction who controls the bar. The different variations generally only affect dialog and Race, though can affect Personality too.

Full details can be found on the individual character's page.

Sword for hire -- 700 Cats

The basic new recruit. Has no notable Stats, Equipment, or Weapons. Only benefits are the price and the fact they come with a couple Standard first aid kits.

Subtypes

  • Hire me Empire 1 -- 800 Cats
  • Hire me 700 Shek -- 700 Cats
  • Sword for hire -(holy nation) -- 700 Cats
  • Sword for hire amateur -- 700 Cats
  • Sword for hire bard -- 700 Cats
  • Sword for hire ex-slave -- 700 Cats
  • Sword for hire Holy Nation female -- 700 Cats
  • Sword for hire Outlaw 700 -- 700 Cats
  • Sword for hire outlaw 800 -- 800 Cats
  • Sword for hire revenge -- 700 Cats

hire engineer -- 2500 Cats

The main appeal of this recruit is their very high Engineer skill and decent Labouring skill. They also has an increased Strength and Athletics, other than that they identical to a basic Sword for hire statwise.

Subtypes

  • hire engineer holy nation -- 2500 Cats
  • hire engineer shek -- 2700 Cats
  • hire engineer wall man -- 2500 Cats

hire medic -- 2500 Cats

Much like the engineer, this recruit is specialized in certain skills. They come with a high Medic skill as well as a decent Science skill. Other than those they have identical Stats to the basic Sword for hire.

Subtypes

  • hire medic holy nation -- 2500 Cats
  • hire medic outlaw -- 2500 Cats
  • hire medic shek -- 2500 Cats

Sword for hire 10 -- 2500 Cats

Stronger than the basic Sword for hire, though still no notable Weapons or Equipment. Has increased skills in every combat stat, from weapon skills to general Melee Attack and Defence.

Subtypes

  • Sword for hire 10 (Empire) -- 2500 Cats
  • Sword for hire 10 -(holy nation) -- 2500 Cats
  • Sword for hire 10 (swamper) -- 2500 Cats
  • Sword for hire 10 outlaw bounty -- 2000 Cats
  • Sword for hire 10 Shek Kingdom -- 2500 Cats

Sword for hire 15 -- 5500 Cats

Even stronger combat skills. Has a better quality Weapon, though the Equipment is still lackluster.

Subtypes

  • Sword for hire 15 -(holy nation) -- 5500 Cats
  • Sword for hire 15 swordslinger -- 5500 Cats

Other Recruits

These ones don't fit into any of the other categories. They either have different stats or items.

Hire me holy nation female adventurer -- 1000 Cats

  • Slightly better than a typical Sword for hire. Slightly higher Stats with some very basic Equipment.

Skeleton recruit 700 -- 700 Cats

Skeleton recruit 2500 -- 2500 Cats

  • Identical to the previous Skeleton recruit, but more expensive and with increases combat Stats.