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The fog islands of Mongrel. Only the desperate ever come here. Refugees from The Holy Nation, hoping to lose their pursuers to the Fogmen..."
"Fog men!?!"
"Scared, eh? Turning yellow?"
"Shut up, I ain't afraid!

–Player Characters

The Fog Islands are a collection of valleys where a perpetual low fog looms over the ground. Scraps of massive metal of a forgotten civilization litter the terrain, adding to the mystery of the lands. A savage and cannibalistic strain of Hivers called Fogmen rule the land. They take advantage of the fog to prey on unsuspecting people and devour their flesh and bones.

Mongrel is located within the Fog Islands, drawing brave travelers to seek refuge in this free city which is beheld by no empire. Not even the Fogmen could ever overrun this resilient settlement.

Inhabitants Edit

There are no Minor Outposts, or Ancient Locations in the Fog Islands. This zone does not spawn Camps.

Major Towns Edit

Nests Edit

Nests are temporary locations which can spawn randomly and typically belong to Animals.

Homeless Spawns Edit

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

Environment Edit

Fog Islands
These are the modifiers which are linked to this zone on FCS.
Water 50% Fertility 80-100%

Environment Resources
Arid 75% Stone Varies
Green 70% Iron 100
Swamp 0% Copper 100

Before building an outpost, players should find information about specific areas through Prospecting.

Weather Edit

This zone has the 'fog islands' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Fog islands weather effect

Gallery Edit

Tips: Edit

Be wary as even a high level character can be overwhelmed by Fogmen.

Travel in groups to better reach Mongrel.

Once knocked down, Skeletons are usually left alone by the Fogmen. Most other "Organics" will be kidnapped and eaten.

The Fogmen usually tear apart your limbs first. If you hurry you might be able to save one of your characters BEFORE he becomes a potato.

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