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Flotsam Ninjas are people who escaped the oppression of The Holy Nation and taken refuge in Flotsam Village, they are the rank-and-file soldiers of Flotsam Ninjas.

They wear [Standard] armour (20% chance of [High]) and have weapons manufactured by Ancient and Catun Scrapmaster.

Statistics[]

  • Humans
  • Shek
  • Hive
  • Skeletons
  • Greenlander
  • Scorchlander
Statistics

Attributes Level
Strength 15 – 25
Toughness 30 – 40
Dexterity 35 – 45
Perception -4 – 6
Weapon Skills Level
Katanas 45 – 55
Sabres 5 – 15
Hackers 5 – 15
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 5 – 15
Dodge -4 – 6
Martial Arts 55 – 65
Ranged Skills Level
Turrets 45 – 55
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth 75 – 85
Lockpicking -4 – 6
Thievery 75 – 85
Assassination 1
Athletic Skills Level
Athletics 75 – 85
Swimming -4 – 6
Science Skills Level
Field Medic 5 – 15
Engineer 5 – 15
Robotics -4 – 6
Science 12
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 10
Farming 12
Cooking 12

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 13.5 – 22.5
Toughness 30 – 40
Dexterity 38.5 – 49.5
Perception -4 – 6
Weapon Skills Level
Katanas 45 – 55
Sabres 5 – 15
Hackers 5 – 15
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 5 – 15
Dodge -4.8 – 7.2
Martial Arts 55 – 65
Ranged Skills Level
Turrets 45 – 55
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth 90 – 102
Lockpicking -4 – 6
Thievery 75 – 85
Assassination 1
Athletic Skills Level
Athletics 90 – 102
Swimming -4 – 6
Science Skills Level
Field Medic 5 – 15
Engineer 5 – 15
Robotics -4 – 6
Science 10
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 8
Farming 8
Cooking 8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Shek
Statistics

Attributes Level
Strength 16.5 – 27.5
Toughness 36 – 48
Dexterity 28 – 36
Perception -4 – 6
Weapon Skills Level
Katanas 45 – 55
Sabres 5 – 15
Hackers 5 – 15
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 42 – 54
Melee Defence 5 – 15
Dodge -3.2 – 4.8
Martial Arts 55 – 65
Ranged Skills Level
Turrets 45 – 55
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth 60 – 68
Lockpicking -4 – 6
Thievery 60 – 68
Assassination 1
Athletic Skills Level
Athletics 60 – 68
Swimming -4 – 6
Science Skills Level
Field Medic 5 – 15
Engineer 5 – 15
Robotics -3.2 – 4.8
Science 8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 8
Farming 8
Cooking 10

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • Hive Prince
  • Hive Soldier Drone
  • Hive Worker Drone
Statistics

Attributes Level
Strength 12 – 20
Toughness 36 – 48
Dexterity 42 – 54
Perception -4.8 – 7.2
Weapon Skills Level
Katanas 45 – 55
Sabres 5 – 15
Hackers 5 – 15
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 5 – 15
Dodge -4 – 6
Martial Arts 55 – 65
Ranged Skills Level
Turrets 45 – 55
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth 90 – 102
Lockpicking -4.8 – 7.2
Thievery 90 – 102
Assassination 1
Athletic Skills Level
Athletics 90 – 102
Swimming -4 – 6
Science Skills Level
Field Medic 6 – 18
Engineer 5 – 15
Robotics -4 – 6
Science 12
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 8
Farming 10
Cooking 10

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 15 – 25
Toughness 36 – 48
Dexterity 35 – 45
Perception -3.2 – 4.8
Weapon Skills Level
Katanas 45 – 55
Sabres 5 – 15
Hackers 5 – 15
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 42 – 54
Melee Defence 5 – 15
Dodge -4 – 6
Martial Arts 55 – 65
Ranged Skills Level
Turrets 45 – 55
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth 75 – 85
Lockpicking -4 – 6
Thievery 75 – 85
Assassination 1
Athletic Skills Level
Athletics 75 – 85
Swimming -4 – 6
Science Skills Level
Field Medic 4 – 12
Engineer 4 – 12
Robotics -3.2 – 4.8
Science 8
Trade Skills Level
Weapon Smith -3.2 – 4.8
Armour Smith -3.2 – 4.8
Crossbow Smith 1
Labouring 10
Farming 8
Cooking 8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 12 – 20
Toughness 36 – 48
Dexterity 42 – 54
Perception -4 – 6
Weapon Skills Level
Katanas 45 – 55
Sabres 5 – 15
Hackers 5 – 15
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 5 – 15
Dodge -4 – 6
Martial Arts 55 – 65
Ranged Skills Level
Turrets 54 – 66
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth 90 – 102
Lockpicking -4 – 6
Thievery 90 – 102
Assassination 1
Athletic Skills Level
Athletics 90 – 102
Swimming -4 – 6
Science Skills Level
Field Medic 5 – 15
Engineer 6 – 18
Robotics -4 – 6
Science 8
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 12
Farming 12
Cooking 8

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
  • P4 Unit
  • Skeleton
Statistics

Attributes Level
Strength 15 – 25
Toughness 30 – 40
Dexterity 35 – 45
Perception -4 – 6
Weapon Skills Level
Katanas 36 – 44
Sabres 5 – 15
Hackers 5 – 15
Heavy Weapons -4 – 6
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 5 – 15
Dodge -3.2 – 4.8
Martial Arts 55 – 65
Ranged Skills Level
Turrets 45 – 55
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth 60 – 68
Lockpicking -4 – 6
Thievery 60 – 68
Assassination 1
Athletic Skills Level
Athletics 75 – 85
Swimming -4 – 6
Science Skills Level
Field Medic 6 – 18
Engineer 6 – 18
Robotics -4.8 – 7.2
Science 12
Trade Skills Level
Weapon Smith -4.8 – 7.2
Armour Smith -4.8 – 7.2
Crossbow Smith 1
Labouring 10
Farming 10
Cooking 10

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.
Statistics

Attributes Level
Strength 15 – 25
Toughness 30 – 40
Dexterity 35 – 45
Perception -4 – 6
Weapon Skills Level
Katanas 45 – 55
Sabres 5 – 15
Hackers 5 – 15
Heavy Weapons -4.8 – 7.2
Blunt 5 – 15
Polearms -4 – 6
Combat Skills Level
Melee Attack 35 – 45
Melee Defence 5 – 15
Dodge -3.2 – 4.8
Martial Arts 55 – 65
Ranged Skills Level
Turrets 54 – 66
Crossbows -4 – 6
Precision Shooting -4 – 6
Thievery Skills Level
Stealth 60 – 68
Lockpicking -4 – 6
Thievery 60 – 68
Assassination 1
Athletic Skills Level
Athletics 75 – 85
Swimming -4 – 6
Science Skills Level
Field Medic 5 – 15
Engineer 5 – 15
Robotics -4.8 – 7.2
Science 10
Trade Skills Level
Weapon Smith -4 – 6
Armour Smith -4 – 6
Crossbow Smith 1
Labouring 10
Farming 10
Cooking 10

Stats randomize by 5
The Statistics here are taken from FCS.
Skills will be multiplied by the racial multiplier. Players should also be aware that non-player characters also level up while fighting.

Interactions[]

Stop right there, 'brother'... My comrades have you surrounded and they're ready to kill, you're heavily outnumbered, so I suggest you co-operate. Tell me who you are.

The first time a player enters the Flotsam Village they will be interrogated by a Flotsam Ninja, usually the leader of the gate guard. Being aggressive, uncooperative or claiming you are an Okranite pilgrim will cause them to attack.

... Straight into the wolf den, huh? Alright, lead the way. Today we take down the Holy Nation.

Patrols of Flotsam Ninjas can be talked to if one has a Note From Moll in their inventory. If they have a squad size greater than 4, they will then bodyguard the player for 72 hours.

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