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Well, the Ashlands lie to the south east... the ultimate expedition for any tech hunting pro. You could say it's exactly because nobody ever makes it there that we crazy ones just find it all the more enticing. Apart from the Ashland Drifters of course, but they're long gone.

–Barman in Flats Lagoon

Flats Lagoon is a relatively safe Zone compared to most of the Southeastern quarter of the map. There are often Trade Caravans spawning here.

The town of Flats Lagoon is notable for having Unique Recruit Chad and a Travel Shop which sells many Research Artifacts as well as Robot Limbs.

There is a land bridge which players should make use of directly south of the town. This can help players avoid Swimming when traveling from Flats Lagoon to nearby Mourn.


The Flats Lagoon does not have any Minor Outposts or Ancient Locations. This zone does not spawn any Camps or Nests.

Major Towns[]

Homeless Spawns[]

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood, however only the Hiver Caravans are have a higher likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.


Flats Lagoon (Zone)
These are the modifiers which are linked to this zone on FCS.
Water 50% Fertility 50%

Environment Resources
Arid 50% Stone 50
Green 0% Iron 50
Swamp 0% Copper 60

Before building an outpost, players should find information about specific areas through Prospecting.


This zone has the 'boneyard dry times' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

  • Sand stream ambient




  • Flats Lagoon is the only zone to have all 3 types of Trade Caravans from Western Hive, likely indicating that a large amount of supplies of the eponymous town is supplied by them.
  • To add to the Hiver presence of Trade Caravans, this zone appears to also have Lost Drones wandering around from time to time.