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Sinkuun is a large peninsula located north-west of the The Great Desert. The peninsula is infamous for being where the outcasts and bandits of the United Cities live.

It is also where a relatively-isolated group of Western Hivers have settled at.

Inhabitants[]

There are no Major Towns in Sinkuun. This zone does not spawn Nests.

Minor Outposts[]

These locations are typically small towns, villages, or faction bases.

Ancient Locations[]

These are places which do not have competent inhabitants. Ancient Locations are usually lost outposts or ruins. Beware: sometimes these locations contain territorial protectors such as Security Spiders.

Camps[]

These are temporary locations which can spawn randomly. They usually spawn with Camp Beds which are free to use.

Homeless Spawns[]

These are squads which spawn without being tied to a location, camp, or nest. This list is in order of likelihood.

These squads can potentially spawn in this zone if certain World States have been reached.

Environment[]

Sinkuun
These are the modifiers which are linked to this zone on FCS.
Water 50% Fertility 60%

Environment Resources
Arid 100% Stone 1x
Green 10% Iron 100
Swamp 0% Copper 60

Before building an outpost, players should find information about specific areas through Prospecting.

Weather[]

This zone has the 'Desert mild' season. Seasons may cause harmful Weather Effects or be purely aesthetic.

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Gallery[]

Tips[]

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